framer-motion

  • Version 11.15.0
  • Published
  • 3.02 MB
  • 3 dependencies
  • MIT license

Install

npm i framer-motion
yarn add framer-motion
pnpm add framer-motion

Overview

A simple and powerful JavaScript animation library

Index

Variables

Functions

Classes

Interfaces

Type Aliases

Namespaces

Variables

variable animate

const animate: {
(
sequence: AnimationSequence,
options?: SequenceOptions
): AnimationPlaybackControls;
(
value: string | MotionValue<string>,
keyframes: string | GenericKeyframesTarget<string>,
options?: ValueAnimationTransition<string>
): AnimationPlaybackControls;
(
value: number | MotionValue<number>,
keyframes: number | GenericKeyframesTarget<number>,
options?: ValueAnimationTransition<number>
): AnimationPlaybackControls;
<V>(
value: V | MotionValue<V>,
keyframes: V | V[],
options?: ValueAnimationTransition<V>
): AnimationPlaybackControls;
(
element: ElementOrSelector,
keyframes: DOMKeyframesDefinition,
options?: DynamicAnimationOptions
): AnimationPlaybackControls;
<O extends {}>(
object: O | O[],
keyframes: ObjectTarget<O>,
options?: DynamicAnimationOptions
): AnimationPlaybackControls;
};

    variable AnimatePresence

    const AnimatePresence: React$1.FunctionComponent<
    React$1.PropsWithChildren<AnimatePresenceProps>
    >;
    • AnimatePresence enables the animation of components that have been removed from the tree.

      When adding/removing more than a single child, every child **must** be given a unique key prop.

      Any motion components that have an exit property defined will animate out when removed from the tree.

      import { motion, AnimatePresence } from 'framer-motion'
      export const Items = ({ items }) => (
      <AnimatePresence>
      {items.map(item => (
      <motion.div
      key={item.id}
      initial={{ opacity: 0 }}
      animate={{ opacity: 1 }}
      exit={{ opacity: 0 }}
      />
      ))}
      </AnimatePresence>
      )

      You can sequence exit animations throughout a tree using variants.

      If a child contains multiple motion components with exit props, it will only unmount the child once all motion components have finished animating out. Likewise, any components using usePresence all need to call safeToRemove.

      Modifiers

      • @public

    variable AnimateSharedLayout

    const AnimateSharedLayout: React$1.FunctionComponent<
    React$1.PropsWithChildren<unknown>
    >;

      variable animations

      const animations: FeaturePackages;

        variable backIn

        const backIn: EasingFunction;

          variable backInOut

          const backInOut: EasingFunction;

            variable cancelSync

            const cancelSync: Record<string, (process: Process) => void>;
            • Deprecated

              Use cancelFrame(callback) instead.

            variable circIn

            const circIn: EasingFunction;

              variable circInOut

              const circInOut: EasingFunction;

                variable circOut

                const circOut: EasingFunction;

                  variable color

                  const color: {
                  test: (v: any) => boolean;
                  parse: (v: any) => RGBA | HSLA;
                  transform: (v: HSLA | RGBA | string) => string;
                  };

                    variable complex

                    const complex: {
                    test: typeof test;
                    parse: typeof parseComplexValue;
                    createTransformer: typeof createTransformer;
                    getAnimatableNone: typeof getAnimatableNone;
                    };

                      variable DeprecatedLayoutGroupContext

                      const DeprecatedLayoutGroupContext: React$1.Context<string>;
                      • Note: Still used by components generated by old versions of Framer

                        Deprecated

                      variable domAnimation

                      const domAnimation: FeatureBundle;
                      • Modifiers

                        • @public

                      variable domMax

                      const domMax: FeatureBundle;
                      • Modifiers

                        • @public

                      variable domMin

                      const domMin: FeatureBundle;
                      • Modifiers

                        • @public

                      variable frame

                      const frame: Batcher;

                        variable frameData

                        const frameData: FrameData;

                          variable frameSteps

                          const frameSteps: Steps;

                            variable isBrowser

                            const isBrowser: boolean;

                              variable LayoutGroup

                              const LayoutGroup: React$1.FunctionComponent<React$1.PropsWithChildren<Props$2>>;

                                variable LayoutGroupContext

                                const LayoutGroupContext: React$1.Context<LayoutGroupContextProps>;

                                  variable m

                                  const m: (<Props, TagName extends string = 'div'>(
                                  Component: any,
                                  { forwardMotionProps }?: { forwardMotionProps: boolean }
                                  ) => TagName extends
                                  | 'symbol'
                                  | 'image'
                                  | 'animate'
                                  | 'clipPath'
                                  | 'filter'
                                  | 'marker'
                                  | 'mask'
                                  | 'path'
                                  | keyof HTMLElements
                                  | 'circle'
                                  | 'defs'
                                  | 'desc'
                                  | 'ellipse'
                                  | 'g'
                                  | 'line'
                                  | 'metadata'
                                  | 'pattern'
                                  | 'polygon'
                                  | 'polyline'
                                  | 'rect'
                                  | 'stop'
                                  | 'svg'
                                  | 'switch'
                                  | 'text'
                                  | 'tspan'
                                  | 'use'
                                  | 'view'
                                  | 'feBlend'
                                  | 'feColorMatrix'
                                  | 'feComponentTransfer'
                                  | 'feComposite'
                                  | 'feConvolveMatrix'
                                  | 'feDiffuseLighting'
                                  | 'feDisplacementMap'
                                  | 'feDistantLight'
                                  | 'feDropShadow'
                                  | 'feFlood'
                                  | 'feFuncA'
                                  | 'feFuncB'
                                  | 'feFuncG'
                                  | 'feFuncR'
                                  | 'feGaussianBlur'
                                  | 'feImage'
                                  | 'feMerge'
                                  | 'feMergeNode'
                                  | 'feMorphology'
                                  | 'feOffset'
                                  | 'fePointLight'
                                  | 'feSpecularLighting'
                                  | 'feSpotLight'
                                  | 'feTile'
                                  | 'feTurbulence'
                                  | 'foreignObject'
                                  | 'linearGradient'
                                  | 'radialGradient'
                                  | 'textPath'
                                  ? DOMMotionComponents[TagName]
                                  : React$1.ComponentType<
                                  MotionComponentProps<React$1.PropsWithChildren<Props>>
                                  >) &
                                  HTMLMotionComponents &
                                  SVGMotionComponents & {
                                  create: <Props, TagName extends string = 'div'>(
                                  Component: any,
                                  { forwardMotionProps }?: { forwardMotionProps: boolean }
                                  ) => TagName extends
                                  | 'symbol'
                                  | 'image'
                                  | 'animate'
                                  | 'clipPath'
                                  | 'filter'
                                  | 'marker'
                                  | 'mask'
                                  | 'path'
                                  | keyof HTMLElements
                                  | 'circle'
                                  | 'defs'
                                  | 'desc'
                                  | 'ellipse'
                                  | 'g'
                                  | 'line'
                                  | 'metadata'
                                  | 'pattern'
                                  | 'polygon'
                                  | 'polyline'
                                  | 'rect'
                                  | 'stop'
                                  | 'svg'
                                  | 'switch'
                                  | 'text'
                                  | 'tspan'
                                  | 'use'
                                  | 'view'
                                  | 'feBlend'
                                  | 'feColorMatrix'
                                  | 'feComponentTransfer'
                                  | 'feComposite'
                                  | 'feConvolveMatrix'
                                  | 'feDiffuseLighting'
                                  | 'feDisplacementMap'
                                  | 'feDistantLight'
                                  | 'feDropShadow'
                                  | 'feFlood'
                                  | 'feFuncA'
                                  | 'feFuncB'
                                  | 'feFuncG'
                                  | 'feFuncR'
                                  | 'feGaussianBlur'
                                  | 'feImage'
                                  | 'feMerge'
                                  | 'feMergeNode'
                                  | 'feMorphology'
                                  | 'feOffset'
                                  | 'fePointLight'
                                  | 'feSpecularLighting'
                                  | 'feSpotLight'
                                  | 'feTile'
                                  | 'feTurbulence'
                                  | 'foreignObject'
                                  | 'linearGradient'
                                  | 'radialGradient'
                                  | 'textPath'
                                  ? DOMMotionComponents[TagName]
                                  : React$1.ComponentType<
                                  MotionComponentProps<React$1.PropsWithChildren<Props>>
                                  >;
                                  };

                                    variable mirrorEasing

                                    const mirrorEasing: EasingModifier;

                                      variable motion

                                      const motion: (<Props, TagName extends string = 'div'>(
                                      Component: any,
                                      { forwardMotionProps }?: { forwardMotionProps: boolean }
                                      ) => TagName extends
                                      | 'symbol'
                                      | 'image'
                                      | 'animate'
                                      | 'clipPath'
                                      | 'filter'
                                      | 'marker'
                                      | 'mask'
                                      | 'path'
                                      | keyof HTMLElements
                                      | 'circle'
                                      | 'defs'
                                      | 'desc'
                                      | 'ellipse'
                                      | 'g'
                                      | 'line'
                                      | 'metadata'
                                      | 'pattern'
                                      | 'polygon'
                                      | 'polyline'
                                      | 'rect'
                                      | 'stop'
                                      | 'svg'
                                      | 'switch'
                                      | 'text'
                                      | 'tspan'
                                      | 'use'
                                      | 'view'
                                      | 'feBlend'
                                      | 'feColorMatrix'
                                      | 'feComponentTransfer'
                                      | 'feComposite'
                                      | 'feConvolveMatrix'
                                      | 'feDiffuseLighting'
                                      | 'feDisplacementMap'
                                      | 'feDistantLight'
                                      | 'feDropShadow'
                                      | 'feFlood'
                                      | 'feFuncA'
                                      | 'feFuncB'
                                      | 'feFuncG'
                                      | 'feFuncR'
                                      | 'feGaussianBlur'
                                      | 'feImage'
                                      | 'feMerge'
                                      | 'feMergeNode'
                                      | 'feMorphology'
                                      | 'feOffset'
                                      | 'fePointLight'
                                      | 'feSpecularLighting'
                                      | 'feSpotLight'
                                      | 'feTile'
                                      | 'feTurbulence'
                                      | 'foreignObject'
                                      | 'linearGradient'
                                      | 'radialGradient'
                                      | 'textPath'
                                      ? DOMMotionComponents[TagName]
                                      : React$1.ComponentType<
                                      MotionComponentProps<React$1.PropsWithChildren<Props>>
                                      >) &
                                      HTMLMotionComponents &
                                      SVGMotionComponents & {
                                      create: <Props, TagName extends string = 'div'>(
                                      Component: any,
                                      { forwardMotionProps }?: { forwardMotionProps: boolean }
                                      ) => TagName extends
                                      | 'symbol'
                                      | 'image'
                                      | 'animate'
                                      | 'clipPath'
                                      | 'filter'
                                      | 'marker'
                                      | 'mask'
                                      | 'path'
                                      | keyof HTMLElements
                                      | 'circle'
                                      | 'defs'
                                      | 'desc'
                                      | 'ellipse'
                                      | 'g'
                                      | 'line'
                                      | 'metadata'
                                      | 'pattern'
                                      | 'polygon'
                                      | 'polyline'
                                      | 'rect'
                                      | 'stop'
                                      | 'svg'
                                      | 'switch'
                                      | 'text'
                                      | 'tspan'
                                      | 'use'
                                      | 'view'
                                      | 'feBlend'
                                      | 'feColorMatrix'
                                      | 'feComponentTransfer'
                                      | 'feComposite'
                                      | 'feConvolveMatrix'
                                      | 'feDiffuseLighting'
                                      | 'feDisplacementMap'
                                      | 'feDistantLight'
                                      | 'feDropShadow'
                                      | 'feFlood'
                                      | 'feFuncA'
                                      | 'feFuncB'
                                      | 'feFuncG'
                                      | 'feFuncR'
                                      | 'feGaussianBlur'
                                      | 'feImage'
                                      | 'feMerge'
                                      | 'feMergeNode'
                                      | 'feMorphology'
                                      | 'feOffset'
                                      | 'fePointLight'
                                      | 'feSpecularLighting'
                                      | 'feSpotLight'
                                      | 'feTile'
                                      | 'feTurbulence'
                                      | 'foreignObject'
                                      | 'linearGradient'
                                      | 'radialGradient'
                                      | 'textPath'
                                      ? DOMMotionComponents[TagName]
                                      : React$1.ComponentType<
                                      MotionComponentProps<React$1.PropsWithChildren<Props>>
                                      >;
                                      };

                                        variable MotionConfigContext

                                        const MotionConfigContext: React$1.Context<MotionConfigContext>;
                                        • Modifiers

                                          • @public

                                        variable MotionContext

                                        const MotionContext: React$1.Context<MotionContextProps<unknown>>;

                                          variable MotionGlobalConfig

                                          const MotionGlobalConfig: { skipAnimations: boolean; useManualTiming: boolean };

                                            variable optimizedAppearDataAttribute

                                            const optimizedAppearDataAttribute: string;

                                              variable PresenceContext

                                              const PresenceContext: React$1.Context<PresenceContextProps>;
                                              • Modifiers

                                                • @public

                                              variable px

                                              const px: {
                                              test: (v: string | number) => boolean;
                                              parse: typeof parseFloat;
                                              transform: (v: number | string) => string;
                                              };

                                                variable reverseEasing

                                                const reverseEasing: EasingModifier;

                                                  variable svgElements

                                                  const svgElements: readonly [
                                                  'animate',
                                                  'circle',
                                                  'defs',
                                                  'desc',
                                                  'ellipse',
                                                  'g',
                                                  'image',
                                                  'line',
                                                  'filter',
                                                  'marker',
                                                  'mask',
                                                  'metadata',
                                                  'path',
                                                  'pattern',
                                                  'polygon',
                                                  'polyline',
                                                  'rect',
                                                  'stop',
                                                  'svg',
                                                  'switch',
                                                  'symbol',
                                                  'text',
                                                  'tspan',
                                                  'use',
                                                  'view',
                                                  'clipPath',
                                                  'feBlend',
                                                  'feColorMatrix',
                                                  'feComponentTransfer',
                                                  'feComposite',
                                                  'feConvolveMatrix',
                                                  'feDiffuseLighting',
                                                  'feDisplacementMap',
                                                  'feDistantLight',
                                                  'feDropShadow',
                                                  'feFlood',
                                                  'feFuncA',
                                                  'feFuncB',
                                                  'feFuncG',
                                                  'feFuncR',
                                                  'feGaussianBlur',
                                                  'feImage',
                                                  'feMerge',
                                                  'feMergeNode',
                                                  'feMorphology',
                                                  'feOffset',
                                                  'fePointLight',
                                                  'feSpecularLighting',
                                                  'feSpotLight',
                                                  'feTile',
                                                  'feTurbulence',
                                                  'foreignObject',
                                                  'linearGradient',
                                                  'radialGradient',
                                                  'textPath'
                                                  ];

                                                    variable SwitchLayoutGroupContext

                                                    const SwitchLayoutGroupContext: React$1.Context<SwitchLayoutGroupContext>;
                                                    • Internal, exported only for usage in Framer

                                                    variable sync

                                                    const sync: Batcher;
                                                    • Deprecated

                                                      Import as frame instead.

                                                    variable time

                                                    const time: { now: () => number; set: (newTime: number) => void };
                                                    • An eventloop-synchronous alternative to performance.now().

                                                      Ensures that time measurements remain consistent within a synchronous context. Usually calling performance.now() twice within the same synchronous context will return different values which isn't useful for animations when we're usually trying to sync animations to the same frame.

                                                    variable useAnimation

                                                    const useAnimation: () => AnimationControls;

                                                      variable useIsomorphicLayoutEffect

                                                      const useIsomorphicLayoutEffect: any;

                                                        variable visualElementStore

                                                        const visualElementStore: WeakMap<any, VisualElement<unknown, unknown, {}>>;

                                                          Functions

                                                          function addPointerEvent

                                                          addPointerEvent: (
                                                          target: EventTarget,
                                                          eventName: string,
                                                          handler: EventListenerWithPointInfo,
                                                          options?: AddEventListenerOptions
                                                          ) => () => void;

                                                            function addPointerInfo

                                                            addPointerInfo: (handler: EventListenerWithPointInfo) => EventListener;

                                                              function addScaleCorrector

                                                              addScaleCorrector: (correctors: ScaleCorrectorMap) => void;

                                                                function animateMini

                                                                animateMini: (
                                                                elementOrSelector: ElementOrSelector,
                                                                keyframes: DOMKeyframesDefinition,
                                                                options?: DynamicAnimationOptions
                                                                ) => AnimationPlaybackControls;

                                                                  function animateValue

                                                                  animateValue: (
                                                                  options: ValueAnimationOptionsWithRenderContext<any>
                                                                  ) => MainThreadAnimation<any>;

                                                                    function animateVisualElement

                                                                    animateVisualElement: (
                                                                    visualElement: VisualElement,
                                                                    definition: AnimationDefinition,
                                                                    options?: VisualElementAnimationOptions
                                                                    ) => Promise<void>;

                                                                      function animationControls

                                                                      animationControls: () => AnimationControls;
                                                                      • Modifiers

                                                                        • @public

                                                                      function anticipate

                                                                      anticipate: (p: number) => number;

                                                                        function backOut

                                                                        backOut: (t: number) => number;

                                                                          function buildTransform

                                                                          buildTransform: (
                                                                          latestValues: ResolvedValues,
                                                                          transform: HTMLRenderState['transform'],
                                                                          transformTemplate?: MotionProps['transformTemplate']
                                                                          ) => string;
                                                                          • Build a CSS transform style from individual x/y/scale etc properties.

                                                                            This outputs with a default order of transforms/scales/rotations, this can be customised by providing a transformTemplate function.

                                                                          function calcLength

                                                                          calcLength: (axis: Axis) => number;

                                                                            function cancelFrame

                                                                            cancelFrame: (process: Process) => void;

                                                                              function clamp

                                                                              clamp: (min: number, max: number, v: number) => number;

                                                                                function createBox

                                                                                createBox: () => Box;

                                                                                  function createRendererMotionComponent

                                                                                  createRendererMotionComponent: <Props extends {}, Instance, RenderState>({
                                                                                  preloadedFeatures,
                                                                                  createVisualElement,
                                                                                  useRender,
                                                                                  useVisualState,
                                                                                  Component,
                                                                                  }: MotionComponentConfig<
                                                                                  Instance,
                                                                                  RenderState
                                                                                  >) => React$1.ForwardRefExoticComponent<React$1.RefAttributes<unknown>>;
                                                                                  • Create a motion component.

                                                                                    This function accepts a Component argument, which can be either a string (ie "div" for motion.div), or an actual React component.

                                                                                    Alongside this is a config option which provides a way of rendering the provided component "offline", or outside the React render cycle.

                                                                                  function createScopedAnimate

                                                                                  createScopedAnimate: (scope?: AnimationScope) => {
                                                                                  (
                                                                                  sequence: AnimationSequence,
                                                                                  options?: SequenceOptions
                                                                                  ): AnimationPlaybackControls;
                                                                                  (
                                                                                  value: string | MotionValue<string>,
                                                                                  keyframes: string | GenericKeyframesTarget<string>,
                                                                                  options?: ValueAnimationTransition<string>
                                                                                  ): AnimationPlaybackControls;
                                                                                  (
                                                                                  value: number | MotionValue<number>,
                                                                                  keyframes: number | GenericKeyframesTarget<number>,
                                                                                  options?: ValueAnimationTransition<number>
                                                                                  ): AnimationPlaybackControls;
                                                                                  <V>(
                                                                                  value: V | MotionValue<V>,
                                                                                  keyframes: V | V[],
                                                                                  options?: ValueAnimationTransition<V>
                                                                                  ): AnimationPlaybackControls;
                                                                                  (
                                                                                  element: ElementOrSelector,
                                                                                  keyframes: DOMKeyframesDefinition,
                                                                                  options?: DynamicAnimationOptions
                                                                                  ): AnimationPlaybackControls;
                                                                                  <O extends {}>(
                                                                                  object: O | O[],
                                                                                  keyframes: ObjectTarget<O>,
                                                                                  options?: DynamicAnimationOptions
                                                                                  ): AnimationPlaybackControls;
                                                                                  };
                                                                                  • Creates an animation function that is optionally scoped to a specific element.

                                                                                  function createTransformer

                                                                                  createTransformer: (
                                                                                  source: string | number
                                                                                  ) => (v: Array<CSSVariableToken | Color | number | string>) => string;

                                                                                    function cubicBezier

                                                                                    cubicBezier: (
                                                                                    mX1: number,
                                                                                    mY1: number,
                                                                                    mX2: number,
                                                                                    mY2: number
                                                                                    ) => (t: number) => number;

                                                                                      function delay

                                                                                      delay: (callback: DelayedFunction, timeout: number) => () => void;
                                                                                      • Timeout defined in ms

                                                                                      function disableInstantTransitions

                                                                                      disableInstantTransitions: () => void;

                                                                                        function distance

                                                                                        distance: (a: number, b: number) => number;

                                                                                          function distance2D

                                                                                          distance2D: (a: Point, b: Point) => number;

                                                                                            function easeIn

                                                                                            easeIn: (t: number) => number;

                                                                                              function easeInOut

                                                                                              easeInOut: (t: number) => number;

                                                                                                function easeOut

                                                                                                easeOut: (t: number) => number;

                                                                                                  function filterProps

                                                                                                  filterProps: (
                                                                                                  props: MotionProps,
                                                                                                  isDom: boolean,
                                                                                                  forwardMotionProps: boolean
                                                                                                  ) => MotionProps;

                                                                                                    function findSpring

                                                                                                    findSpring: ({ duration, bounce, velocity, mass }: SpringOptions) => {
                                                                                                    stiffness: number;
                                                                                                    damping: number;
                                                                                                    duration: number;
                                                                                                    };

                                                                                                      function getAnimatableNone

                                                                                                      getAnimatableNone: (v: string | number) => string;

                                                                                                        function inertia

                                                                                                        inertia: ({
                                                                                                        keyframes,
                                                                                                        velocity,
                                                                                                        power,
                                                                                                        timeConstant,
                                                                                                        bounceDamping,
                                                                                                        bounceStiffness,
                                                                                                        modifyTarget,
                                                                                                        min,
                                                                                                        max,
                                                                                                        restDelta,
                                                                                                        restSpeed,
                                                                                                        }: ValueAnimationOptions<number>) => KeyframeGenerator<number>;

                                                                                                          function interpolate

                                                                                                          interpolate: <T>(
                                                                                                          input: number[],
                                                                                                          output: T[],
                                                                                                          { clamp: isClamp, ease, mixer }?: InterpolateOptions<T>
                                                                                                          ) => (v: number) => T;
                                                                                                          • Create a function that maps from a numerical input array to a generic output array.

                                                                                                            Accepts: - Numbers - Colors (hex, hsl, hsla, rgb, rgba) - Complex (combinations of one or more numbers or strings)

                                                                                                            const mixColor = interpolate([0, 1], ['#fff', '#000'])
                                                                                                            mixColor(0.5) // 'rgba(128, 128, 128, 1)'

                                                                                                            TODO Revist this approach once we've moved to data models for values, probably not needed to pregenerate mixer functions.

                                                                                                            Modifiers

                                                                                                            • @public

                                                                                                          function inView

                                                                                                          inView: (
                                                                                                          elementOrSelector: ElementOrSelector,
                                                                                                          onStart: (entry: IntersectionObserverEntry) => void | ViewChangeHandler,
                                                                                                          { root, margin: rootMargin, amount }?: InViewOptions
                                                                                                          ) => VoidFunction;

                                                                                                            function isMotionComponent

                                                                                                            isMotionComponent: (component: React.ComponentType | string) => boolean;
                                                                                                            • Checks if a component is a motion component.

                                                                                                            function isMotionValue

                                                                                                            isMotionValue: (value: any) => value is MotionValue<any>;

                                                                                                              function isValidMotionProp

                                                                                                              isValidMotionProp: (key: string) => boolean;
                                                                                                              • Check whether a prop name is a valid MotionProp key.

                                                                                                                Parameter key

                                                                                                                Name of the property to check

                                                                                                                Returns

                                                                                                                true is key is a valid MotionProp.

                                                                                                                Modifiers

                                                                                                                • @public

                                                                                                              function keyframes

                                                                                                              keyframes: <T extends string | number>({
                                                                                                              duration,
                                                                                                              keyframes: keyframeValues,
                                                                                                              times,
                                                                                                              ease,
                                                                                                              }: ValueAnimationOptions<T>) => KeyframeGenerator<T>;

                                                                                                                function LazyMotion

                                                                                                                LazyMotion: ({
                                                                                                                children,
                                                                                                                features,
                                                                                                                strict,
                                                                                                                }: LazyProps) => react_jsx_runtime.JSX.Element;
                                                                                                                • Used in conjunction with the m component to reduce bundle size.

                                                                                                                  m is a version of the motion component that only loads functionality critical for the initial render.

                                                                                                                  LazyMotion can then be used to either synchronously or asynchronously load animation and gesture support.

                                                                                                                  // Synchronous loading
                                                                                                                  import { LazyMotion, m, domAnimation } from "framer-motion"
                                                                                                                  function App() {
                                                                                                                  return (
                                                                                                                  <LazyMotion features={domAnimation}>
                                                                                                                  <m.div animate={{ scale: 2 }} />
                                                                                                                  </LazyMotion>
                                                                                                                  )
                                                                                                                  }
                                                                                                                  // Asynchronous loading
                                                                                                                  import { LazyMotion, m } from "framer-motion"
                                                                                                                  function App() {
                                                                                                                  return (
                                                                                                                  <LazyMotion features={() => import('./path/to/domAnimation')}>
                                                                                                                  <m.div animate={{ scale: 2 }} />
                                                                                                                  </LazyMotion>
                                                                                                                  )
                                                                                                                  }

                                                                                                                  Modifiers

                                                                                                                  • @public

                                                                                                                function makeUseVisualState

                                                                                                                makeUseVisualState: <I, RS>(
                                                                                                                config: UseVisualStateConfig<I, RS>
                                                                                                                ) => UseVisualState<I, RS>;

                                                                                                                  function MeasureLayout

                                                                                                                  MeasureLayout: (
                                                                                                                  props: MotionProps & { visualElement: VisualElement }
                                                                                                                  ) => react_jsx_runtime.JSX.Element;

                                                                                                                    function mix

                                                                                                                    mix: {
                                                                                                                    <T>(from: T, to: T): Mixer<T>;
                                                                                                                    (from: number, to: number, p: number): number;
                                                                                                                    };

                                                                                                                      function MotionConfig

                                                                                                                      MotionConfig: ({
                                                                                                                      children,
                                                                                                                      isValidProp,
                                                                                                                      ...config
                                                                                                                      }: MotionConfigProps) => react_jsx_runtime.JSX.Element;
                                                                                                                      • MotionConfig is used to set configuration options for all children motion components.

                                                                                                                        import { motion, MotionConfig } from "framer-motion"
                                                                                                                        export function App() {
                                                                                                                        return (
                                                                                                                        <MotionConfig transition={{ type: "spring" }}>
                                                                                                                        <motion.div animate={{ x: 100 }} />
                                                                                                                        </MotionConfig>
                                                                                                                        )
                                                                                                                        }

                                                                                                                        Modifiers

                                                                                                                        • @public

                                                                                                                      function motionValue

                                                                                                                      motionValue: <V>(init: V, options?: MotionValueOptions) => MotionValue<V>;

                                                                                                                        function parseComplexValue

                                                                                                                        parseComplexValue: (v: string | number) => ComplexValues;

                                                                                                                          function pipe

                                                                                                                          pipe: (...transformers: Function[]) => Function;

                                                                                                                            function progress

                                                                                                                            progress: (from: number, to: number, value: number) => number;

                                                                                                                              function ReorderGroup

                                                                                                                              ReorderGroup: <V>(props: any) => react_jsx_runtime.JSX.Element;

                                                                                                                                function ReorderGroupComponent

                                                                                                                                ReorderGroupComponent: <V>(
                                                                                                                                { children, as, axis, onReorder, values, ...props }: ReorderGroupProps<V>,
                                                                                                                                externalRef?: React$1.ForwardedRef<any>
                                                                                                                                ) => react_jsx_runtime.JSX.Element;

                                                                                                                                  function ReorderItem

                                                                                                                                  ReorderItem: <V>(props: any) => react_jsx_runtime.JSX.Element;

                                                                                                                                    function ReorderItemComponent

                                                                                                                                    ReorderItemComponent: <V>(
                                                                                                                                    { children, style, value, as, onDrag, layout, ...props }: ReorderItemProps<V>,
                                                                                                                                    externalRef?: React$1.ForwardedRef<any>
                                                                                                                                    ) => react_jsx_runtime.JSX.Element;

                                                                                                                                      function resolveMotionValue

                                                                                                                                      resolveMotionValue: (
                                                                                                                                      value?: string | number | CustomValueType | MotionValue
                                                                                                                                      ) => string | number;
                                                                                                                                      • If the provided value is a MotionValue, this returns the actual value, otherwise just the value itself

                                                                                                                                        TODO: Remove and move to library

                                                                                                                                      function scroll

                                                                                                                                      scroll: (
                                                                                                                                      onScroll: OnScroll | AnimationPlaybackControls,
                                                                                                                                      { axis, ...options }?: ScrollOptions
                                                                                                                                      ) => VoidFunction;

                                                                                                                                        function scrollInfo

                                                                                                                                        scrollInfo: (
                                                                                                                                        onScroll: OnScrollInfo,
                                                                                                                                        { container, ...options }?: ScrollInfoOptions
                                                                                                                                        ) => () => void;

                                                                                                                                          function spring

                                                                                                                                          spring: (
                                                                                                                                          optionsOrVisualDuration?: ValueAnimationOptions<number> | number,
                                                                                                                                          bounce?: number
                                                                                                                                          ) => KeyframeGenerator<number>;

                                                                                                                                            function stagger

                                                                                                                                            stagger: (
                                                                                                                                            duration?: number,
                                                                                                                                            { startDelay, from, ease }?: StaggerOptions
                                                                                                                                            ) => DynamicOption<number>;

                                                                                                                                              function startOptimizedAppearAnimation

                                                                                                                                              startOptimizedAppearAnimation: (
                                                                                                                                              element: HTMLElement,
                                                                                                                                              name: string,
                                                                                                                                              keyframes: string[] | number[],
                                                                                                                                              options: NativeAnimationOptions,
                                                                                                                                              onReady?: (animation: Animation) => void
                                                                                                                                              ) => void;

                                                                                                                                                function steps

                                                                                                                                                steps: (numSteps: number, direction?: Direction) => EasingFunction;

                                                                                                                                                  function test

                                                                                                                                                  test: (v: any) => boolean;

                                                                                                                                                    function transform

                                                                                                                                                    transform: {
                                                                                                                                                    <T>(
                                                                                                                                                    inputValue: number,
                                                                                                                                                    inputRange: number[],
                                                                                                                                                    outputRange: T[],
                                                                                                                                                    options?: TransformOptions<T>
                                                                                                                                                    ): T;
                                                                                                                                                    <T>(inputRange: number[], outputRange: T[], options?: TransformOptions<T>): (
                                                                                                                                                    inputValue: number
                                                                                                                                                    ) => T;
                                                                                                                                                    };
                                                                                                                                                    • Transforms numbers into other values by mapping them from an input range to an output range. Returns the type of the input provided.

                                                                                                                                                      Parameter inputValue

                                                                                                                                                      A number to transform between the input and output ranges.

                                                                                                                                                      Parameter inputRange

                                                                                                                                                      A linear series of numbers (either all increasing or decreasing).

                                                                                                                                                      Parameter outputRange

                                                                                                                                                      A series of numbers, colors, strings, or arrays/objects of those. Must be the same length as inputRange.

                                                                                                                                                      Parameter options

                                                                                                                                                      Clamp: Clamp values to within the given range. Defaults to true.

                                                                                                                                                      Remarks

                                                                                                                                                      Given an input range of [0, 200] and an output range of [0, 1], this function will return a value between 0 and 1. The input range must be a linear series of numbers. The output range can be any supported value type, such as numbers, colors, shadows, arrays, objects and more. Every value in the output range must be of the same type and in the same format.

                                                                                                                                                      import * as React from "react"
                                                                                                                                                      import { transform } from "framer-motion"
                                                                                                                                                      export function MyComponent() {
                                                                                                                                                      const inputRange = [0, 200]
                                                                                                                                                      const outputRange = [0, 1]
                                                                                                                                                      const output = transform(100, inputRange, outputRange)
                                                                                                                                                      // Returns 0.5
                                                                                                                                                      return <div>{output}</div>
                                                                                                                                                      }

                                                                                                                                                      Modifiers

                                                                                                                                                      • @public
                                                                                                                                                    • Transforms numbers into other values by mapping them from an input range to an output range.

                                                                                                                                                      Given an input range of [0, 200] and an output range of [0, 1], this function will return a value between 0 and 1. The input range must be a linear series of numbers. The output range can be any supported value type, such as numbers, colors, shadows, arrays, objects and more. Every value in the output range must be of the same type and in the same format.

                                                                                                                                                      import * as React from "react"
                                                                                                                                                      import { Frame, transform } from "framer"
                                                                                                                                                      export function MyComponent() {
                                                                                                                                                      const inputRange = [-200, -100, 100, 200]
                                                                                                                                                      const outputRange = [0, 1, 1, 0]
                                                                                                                                                      const convertRange = transform(inputRange, outputRange)
                                                                                                                                                      const output = convertRange(-150)
                                                                                                                                                      // Returns 0.5
                                                                                                                                                      return <div>{output}</div>
                                                                                                                                                      }

                                                                                                                                                      Parameter inputRange

                                                                                                                                                      A linear series of numbers (either all increasing or decreasing).

                                                                                                                                                      Parameter outputRange

                                                                                                                                                      A series of numbers, colors or strings. Must be the same length as inputRange.

                                                                                                                                                      Parameter options

                                                                                                                                                      Clamp: clamp values to within the given range. Defaults to true.

                                                                                                                                                      Modifiers

                                                                                                                                                      • @public

                                                                                                                                                    function unwrapMotionComponent

                                                                                                                                                    unwrapMotionComponent: (
                                                                                                                                                    component: React.ComponentType | string
                                                                                                                                                    ) => React.ComponentType | string | undefined;
                                                                                                                                                    • Unwraps a motion component and returns either a string for motion.div or the React component for motion(Component).

                                                                                                                                                      If the component is not a motion component it returns undefined.

                                                                                                                                                    function useAnimate

                                                                                                                                                    useAnimate: <T extends Element = any>() => [
                                                                                                                                                    AnimationScope<T>,
                                                                                                                                                    {
                                                                                                                                                    (
                                                                                                                                                    sequence: AnimationSequence,
                                                                                                                                                    options?: SequenceOptions | undefined
                                                                                                                                                    ): AnimationPlaybackControls;
                                                                                                                                                    (
                                                                                                                                                    value: string | MotionValue<string>,
                                                                                                                                                    keyframes: string | GenericKeyframesTarget<string>,
                                                                                                                                                    options?: ValueAnimationTransition<string> | undefined
                                                                                                                                                    ): AnimationPlaybackControls;
                                                                                                                                                    (
                                                                                                                                                    value: number | MotionValue<number>,
                                                                                                                                                    keyframes: number | GenericKeyframesTarget<number>,
                                                                                                                                                    options?: ValueAnimationTransition<number> | undefined
                                                                                                                                                    ): AnimationPlaybackControls;
                                                                                                                                                    <V>(
                                                                                                                                                    value: V | MotionValue<V>,
                                                                                                                                                    keyframes: V | V[],
                                                                                                                                                    options?: ValueAnimationTransition<V>
                                                                                                                                                    ): AnimationPlaybackControls;
                                                                                                                                                    (
                                                                                                                                                    element: motion_dom.ElementOrSelector,
                                                                                                                                                    keyframes: DOMKeyframesDefinition,
                                                                                                                                                    options?: DynamicAnimationOptions | undefined
                                                                                                                                                    ): AnimationPlaybackControls;
                                                                                                                                                    <O extends {}>(
                                                                                                                                                    object: O | O[],
                                                                                                                                                    keyframes: ObjectTarget<O>,
                                                                                                                                                    options?: DynamicAnimationOptions | undefined
                                                                                                                                                    ): AnimationPlaybackControls;
                                                                                                                                                    }
                                                                                                                                                    ];

                                                                                                                                                      function useAnimateMini

                                                                                                                                                      useAnimateMini: <T extends Element = any>() => [
                                                                                                                                                      AnimationScope<T>,
                                                                                                                                                      (
                                                                                                                                                      elementOrSelector: motion_dom.ElementOrSelector,
                                                                                                                                                      keyframes: DOMKeyframesDefinition,
                                                                                                                                                      options?: DynamicAnimationOptions | undefined
                                                                                                                                                      ) => AnimationPlaybackControls
                                                                                                                                                      ];

                                                                                                                                                        function useAnimationControls

                                                                                                                                                        useAnimationControls: () => AnimationControls;
                                                                                                                                                        • Creates AnimationControls, which can be used to manually start, stop and sequence animations on one or more components.

                                                                                                                                                          The returned AnimationControls should be passed to the animate property of the components you want to animate.

                                                                                                                                                          These components can then be animated with the start method.

                                                                                                                                                          import * as React from 'react'
                                                                                                                                                          import { motion, useAnimation } from 'framer-motion'
                                                                                                                                                          export function MyComponent(props) {
                                                                                                                                                          const controls = useAnimation()
                                                                                                                                                          controls.start({
                                                                                                                                                          x: 100,
                                                                                                                                                          transition: { duration: 0.5 },
                                                                                                                                                          })
                                                                                                                                                          return <motion.div animate={controls} />
                                                                                                                                                          }

                                                                                                                                                          Returns

                                                                                                                                                          Animation controller with start and stop methods

                                                                                                                                                          Modifiers

                                                                                                                                                          • @public

                                                                                                                                                        function useAnimationFrame

                                                                                                                                                        useAnimationFrame: (callback: FrameCallback) => void;

                                                                                                                                                          function useCycle

                                                                                                                                                          useCycle: <T>(...items: T[]) => CycleState<T>;
                                                                                                                                                          • Cycles through a series of visual properties. Can be used to toggle between or cycle through animations. It works similar to useState in React. It is provided an initial array of possible states, and returns an array of two arguments.

                                                                                                                                                            An index value can be passed to the returned cycle function to cycle to a specific index.

                                                                                                                                                            import * as React from "react"
                                                                                                                                                            import { motion, useCycle } from "framer-motion"
                                                                                                                                                            export const MyComponent = () => {
                                                                                                                                                            const [x, cycleX] = useCycle(0, 50, 100)
                                                                                                                                                            return (
                                                                                                                                                            <motion.div
                                                                                                                                                            animate={{ x: x }}
                                                                                                                                                            onTap={() => cycleX()}
                                                                                                                                                            />
                                                                                                                                                            )
                                                                                                                                                            }

                                                                                                                                                            Parameter items

                                                                                                                                                            items to cycle through

                                                                                                                                                            Returns

                                                                                                                                                            [currentState, cycleState]

                                                                                                                                                            Modifiers

                                                                                                                                                            • @public

                                                                                                                                                          function useDeprecatedAnimatedState

                                                                                                                                                          useDeprecatedAnimatedState: (initialState: any) => any[];
                                                                                                                                                          • This is not an officially supported API and may be removed on any version.

                                                                                                                                                          function useDeprecatedInvertedScale

                                                                                                                                                          useDeprecatedInvertedScale: (
                                                                                                                                                          scale?: Partial<ScaleMotionValues>
                                                                                                                                                          ) => ScaleMotionValues;
                                                                                                                                                          • Returns a MotionValue each for scaleX and scaleY that update with the inverse of their respective parent scales.

                                                                                                                                                            This is useful for undoing the distortion of content when scaling a parent component.

                                                                                                                                                            By default, useInvertedScale will automatically fetch scaleX and scaleY from the nearest parent. By passing other MotionValues in as useInvertedScale({ scaleX, scaleY }), it will invert the output of those instead.

                                                                                                                                                            const MyComponent = () => {
                                                                                                                                                            const { scaleX, scaleY } = useInvertedScale()
                                                                                                                                                            return <motion.div style={{ scaleX, scaleY }} />
                                                                                                                                                            }

                                                                                                                                                            Deprecated

                                                                                                                                                          function useDomEvent

                                                                                                                                                          useDomEvent: (
                                                                                                                                                          ref: RefObject$1<EventTarget>,
                                                                                                                                                          eventName: string,
                                                                                                                                                          handler?: EventListener | undefined,
                                                                                                                                                          options?: AddEventListenerOptions
                                                                                                                                                          ) => void;
                                                                                                                                                          • Attaches an event listener directly to the provided DOM element.

                                                                                                                                                            Bypassing React's event system can be desirable, for instance when attaching non-passive event handlers.

                                                                                                                                                            const ref = useRef(null)
                                                                                                                                                            useDomEvent(ref, 'wheel', onWheel, { passive: false })
                                                                                                                                                            return <div ref={ref} />

                                                                                                                                                            Parameter ref

                                                                                                                                                            React.RefObject that's been provided to the element you want to bind the listener to.

                                                                                                                                                            Parameter eventName

                                                                                                                                                            Name of the event you want listen for.

                                                                                                                                                            Parameter handler

                                                                                                                                                            Function to fire when receiving the event.

                                                                                                                                                            Parameter options

                                                                                                                                                            Options to pass to Event.addEventListener.

                                                                                                                                                            Modifiers

                                                                                                                                                            • @public

                                                                                                                                                          function useDragControls

                                                                                                                                                          useDragControls: () => DragControls;
                                                                                                                                                          • Usually, dragging is initiated by pressing down on a motion component with a drag prop and moving it. For some use-cases, for instance clicking at an arbitrary point on a video scrubber, we might want to initiate that dragging from a different component than the draggable one.

                                                                                                                                                            By creating a dragControls using the useDragControls hook, we can pass this into the draggable component's dragControls prop. It exposes a start method that can start dragging from pointer events on other components.

                                                                                                                                                            const dragControls = useDragControls()
                                                                                                                                                            function startDrag(event) {
                                                                                                                                                            dragControls.start(event, { snapToCursor: true })
                                                                                                                                                            }
                                                                                                                                                            return (
                                                                                                                                                            <>
                                                                                                                                                            <div onPointerDown={startDrag} />
                                                                                                                                                            <motion.div drag="x" dragControls={dragControls} />
                                                                                                                                                            </>
                                                                                                                                                            )

                                                                                                                                                            Modifiers

                                                                                                                                                            • @public

                                                                                                                                                          function useElementScroll

                                                                                                                                                          useElementScroll: (ref: RefObject$1<HTMLElement>) => {
                                                                                                                                                          scrollX: MotionValue<number>;
                                                                                                                                                          scrollY: MotionValue<number>;
                                                                                                                                                          scrollXProgress: MotionValue<number>;
                                                                                                                                                          scrollYProgress: MotionValue<number>;
                                                                                                                                                          };
                                                                                                                                                          • Deprecated

                                                                                                                                                            useElementScroll is deprecated. Convert to useScroll({ container: ref })

                                                                                                                                                          function useForceUpdate

                                                                                                                                                          useForceUpdate: () => [VoidFunction, number];

                                                                                                                                                            function useInstantLayoutTransition

                                                                                                                                                            useInstantLayoutTransition: () => (cb?: (() => void) | undefined) => void;

                                                                                                                                                              function useInstantTransition

                                                                                                                                                              useInstantTransition: () => (callback: () => void) => void;

                                                                                                                                                                function useInView

                                                                                                                                                                useInView: (
                                                                                                                                                                ref: RefObject$1<Element>,
                                                                                                                                                                { root, margin, amount, once }?: UseInViewOptions
                                                                                                                                                                ) => boolean;

                                                                                                                                                                  function useIsPresent

                                                                                                                                                                  useIsPresent: () => boolean;
                                                                                                                                                                  • Similar to usePresence, except useIsPresent simply returns whether or not the component is present. There is no safeToRemove function.

                                                                                                                                                                    import { useIsPresent } from "framer-motion"
                                                                                                                                                                    export const Component = () => {
                                                                                                                                                                    const isPresent = useIsPresent()
                                                                                                                                                                    useEffect(() => {
                                                                                                                                                                    !isPresent && console.log("I've been removed!")
                                                                                                                                                                    }, [isPresent])
                                                                                                                                                                    return <div />
                                                                                                                                                                    }

                                                                                                                                                                    Modifiers

                                                                                                                                                                    • @public

                                                                                                                                                                  function useMotionTemplate

                                                                                                                                                                  useMotionTemplate: (
                                                                                                                                                                  fragments: TemplateStringsArray,
                                                                                                                                                                  ...values: Array<MotionValue | number | string>
                                                                                                                                                                  ) => MotionValue<string>;
                                                                                                                                                                  • Combine multiple motion values into a new one using a string template literal.

                                                                                                                                                                    import {
                                                                                                                                                                    motion,
                                                                                                                                                                    useSpring,
                                                                                                                                                                    useMotionValue,
                                                                                                                                                                    useMotionTemplate
                                                                                                                                                                    } from "framer-motion"
                                                                                                                                                                    function Component() {
                                                                                                                                                                    const shadowX = useSpring(0)
                                                                                                                                                                    const shadowY = useMotionValue(0)
                                                                                                                                                                    const shadow = useMotionTemplate`drop-shadow(${shadowX}px ${shadowY}px 20px rgba(0,0,0,0.3))`
                                                                                                                                                                    return <motion.div style={{ filter: shadow }} />
                                                                                                                                                                    }

                                                                                                                                                                    Modifiers

                                                                                                                                                                    • @public

                                                                                                                                                                  function useMotionValue

                                                                                                                                                                  useMotionValue: <T>(initial: T) => MotionValue<T>;
                                                                                                                                                                  • Creates a MotionValue to track the state and velocity of a value.

                                                                                                                                                                    Usually, these are created automatically. For advanced use-cases, like use with useTransform, you can create MotionValues externally and pass them into the animated component via the style prop.

                                                                                                                                                                    export const MyComponent = () => {
                                                                                                                                                                    const scale = useMotionValue(1)
                                                                                                                                                                    return <motion.div style={{ scale }} />
                                                                                                                                                                    }

                                                                                                                                                                    Parameter initial

                                                                                                                                                                    The initial state.

                                                                                                                                                                    Modifiers

                                                                                                                                                                    • @public

                                                                                                                                                                  function useMotionValueEvent

                                                                                                                                                                  useMotionValueEvent: <V, EventName extends keyof MotionValueEventCallbacks<V>>(
                                                                                                                                                                  value: MotionValue<V>,
                                                                                                                                                                  event: EventName,
                                                                                                                                                                  callback: MotionValueEventCallbacks<V>[EventName]
                                                                                                                                                                  ) => void;

                                                                                                                                                                    function usePresence

                                                                                                                                                                    usePresence: () => AlwaysPresent | Present | NotPresent;
                                                                                                                                                                    • When a component is the child of AnimatePresence, it can use usePresence to access information about whether it's still present in the React tree.

                                                                                                                                                                      import { usePresence } from "framer-motion"
                                                                                                                                                                      export const Component = () => {
                                                                                                                                                                      const [isPresent, safeToRemove] = usePresence()
                                                                                                                                                                      useEffect(() => {
                                                                                                                                                                      !isPresent && setTimeout(safeToRemove, 1000)
                                                                                                                                                                      }, [isPresent])
                                                                                                                                                                      return <div />
                                                                                                                                                                      }

                                                                                                                                                                      If isPresent is false, it means that a component has been removed the tree, but AnimatePresence won't really remove it until safeToRemove has been called.

                                                                                                                                                                      Modifiers

                                                                                                                                                                      • @public

                                                                                                                                                                    function useReducedMotion

                                                                                                                                                                    useReducedMotion: () => boolean | null;
                                                                                                                                                                    • A hook that returns true if we should be using reduced motion based on the current device's Reduced Motion setting.

                                                                                                                                                                      This can be used to implement changes to your UI based on Reduced Motion. For instance, replacing motion-sickness inducing x/y animations with opacity, disabling the autoplay of background videos, or turning off parallax motion.

                                                                                                                                                                      It will actively respond to changes and re-render your components with the latest setting.

                                                                                                                                                                      export function Sidebar({ isOpen }) {
                                                                                                                                                                      const shouldReduceMotion = useReducedMotion()
                                                                                                                                                                      const closedX = shouldReduceMotion ? 0 : "-100%"
                                                                                                                                                                      return (
                                                                                                                                                                      <motion.div animate={{
                                                                                                                                                                      opacity: isOpen ? 1 : 0,
                                                                                                                                                                      x: isOpen ? 0 : closedX
                                                                                                                                                                      }} />
                                                                                                                                                                      )
                                                                                                                                                                      }

                                                                                                                                                                      boolean

                                                                                                                                                                      Modifiers

                                                                                                                                                                      • @public

                                                                                                                                                                    function useReducedMotionConfig

                                                                                                                                                                    useReducedMotionConfig: () => boolean | null;

                                                                                                                                                                      function useResetProjection

                                                                                                                                                                      useResetProjection: () => () => void;

                                                                                                                                                                        function useScroll

                                                                                                                                                                        useScroll: ({
                                                                                                                                                                        container,
                                                                                                                                                                        target,
                                                                                                                                                                        layoutEffect,
                                                                                                                                                                        ...options
                                                                                                                                                                        }?: UseScrollOptions) => {
                                                                                                                                                                        scrollX: MotionValue<number>;
                                                                                                                                                                        scrollY: MotionValue<number>;
                                                                                                                                                                        scrollXProgress: MotionValue<number>;
                                                                                                                                                                        scrollYProgress: MotionValue<number>;
                                                                                                                                                                        };

                                                                                                                                                                          function useSpring

                                                                                                                                                                          useSpring: (
                                                                                                                                                                          source: MotionValue<string> | MotionValue<number> | number,
                                                                                                                                                                          config?: SpringOptions
                                                                                                                                                                          ) => MotionValue<number>;
                                                                                                                                                                          • Creates a MotionValue that, when set, will use a spring animation to animate to its new state.

                                                                                                                                                                            It can either work as a stand-alone MotionValue by initialising it with a value, or as a subscriber to another MotionValue.

                                                                                                                                                                            Parameter inputValue

                                                                                                                                                                            MotionValue or number. If provided a MotionValue, when the input MotionValue changes, the created MotionValue will spring towards that value.

                                                                                                                                                                            Parameter springConfig

                                                                                                                                                                            Configuration options for the spring.

                                                                                                                                                                            Returns

                                                                                                                                                                            MotionValue

                                                                                                                                                                            Remarks

                                                                                                                                                                            const x = useSpring(0, { stiffness: 300 })
                                                                                                                                                                            const y = useSpring(x, { damping: 10 })

                                                                                                                                                                            Modifiers

                                                                                                                                                                            • @public

                                                                                                                                                                          function useTime

                                                                                                                                                                          useTime: () => MotionValue<number>;

                                                                                                                                                                            function useTransform

                                                                                                                                                                            useTransform: {
                                                                                                                                                                            <I, O>(
                                                                                                                                                                            value: MotionValue<number>,
                                                                                                                                                                            inputRange: InputRange,
                                                                                                                                                                            outputRange: O[],
                                                                                                                                                                            options?: TransformOptions<O>
                                                                                                                                                                            ): MotionValue<O>;
                                                                                                                                                                            <I, O>(
                                                                                                                                                                            input: MotionValue<I>,
                                                                                                                                                                            transformer: SingleTransformer<I, O>
                                                                                                                                                                            ): MotionValue<O>;
                                                                                                                                                                            <I, O>(
                                                                                                                                                                            input:
                                                                                                                                                                            | MotionValue<string>[]
                                                                                                                                                                            | MotionValue<number>[]
                                                                                                                                                                            | MotionValue<string | number>[],
                                                                                                                                                                            transformer: MultiTransformer<I, O>
                                                                                                                                                                            ): MotionValue<O>;
                                                                                                                                                                            <I, O>(transformer: () => O): MotionValue<O>;
                                                                                                                                                                            };
                                                                                                                                                                            • Create a MotionValue that transforms the output of another MotionValue by mapping it from one range of values into another.

                                                                                                                                                                              Parameter inputValue

                                                                                                                                                                              MotionValue

                                                                                                                                                                              Parameter inputRange

                                                                                                                                                                              A linear series of numbers (either all increasing or decreasing)

                                                                                                                                                                              Parameter outputRange

                                                                                                                                                                              A series of numbers, colors or strings. Must be the same length as inputRange.

                                                                                                                                                                              Parameter options

                                                                                                                                                                              - clamp: boolean. Clamp values to within the given range. Defaults to true - ease: EasingFunction[]. Easing functions to use on the interpolations between each value in the input and output ranges. If provided as an array, the array must be one item shorter than the input and output ranges, as the easings apply to the transition between each.

                                                                                                                                                                              Returns

                                                                                                                                                                              MotionValue

                                                                                                                                                                              Remarks

                                                                                                                                                                              Given an input range of [-200, -100, 100, 200] and an output range of [0, 1, 1, 0], the returned MotionValue will:

                                                                                                                                                                              - When provided a value between -200 and -100, will return a value between 0 and 1. - When provided a value between -100 and 100, will return 1. - When provided a value between 100 and 200, will return a value between 1 and 0

                                                                                                                                                                              The input range must be a linear series of numbers. The output range can be any value type supported by Motion: numbers, colors, shadows, etc.

                                                                                                                                                                              Every value in the output range must be of the same type and in the same format.

                                                                                                                                                                              export const MyComponent = () => {
                                                                                                                                                                              const x = useMotionValue(0)
                                                                                                                                                                              const xRange = [-200, -100, 100, 200]
                                                                                                                                                                              const opacityRange = [0, 1, 1, 0]
                                                                                                                                                                              const opacity = useTransform(x, xRange, opacityRange)
                                                                                                                                                                              return (
                                                                                                                                                                              <motion.div
                                                                                                                                                                              animate={{ x: 200 }}
                                                                                                                                                                              style={{ opacity, x }}
                                                                                                                                                                              />
                                                                                                                                                                              )
                                                                                                                                                                              }

                                                                                                                                                                              Modifiers

                                                                                                                                                                              • @public
                                                                                                                                                                            • Create a MotionValue that transforms the output of another MotionValue through a function. In this example, y will always be double x.

                                                                                                                                                                              export const MyComponent = () => {
                                                                                                                                                                              const x = useMotionValue(10)
                                                                                                                                                                              const y = useTransform(x, value => value * 2)
                                                                                                                                                                              return <motion.div style={{ x, y }} />
                                                                                                                                                                              }

                                                                                                                                                                              Parameter input

                                                                                                                                                                              A MotionValue that will pass its latest value through transform to update the returned MotionValue.

                                                                                                                                                                              Parameter transform

                                                                                                                                                                              A function that accepts the latest value from input and returns a new value.

                                                                                                                                                                              Returns

                                                                                                                                                                              MotionValue

                                                                                                                                                                              Modifiers

                                                                                                                                                                              • @public
                                                                                                                                                                            • Pass an array of MotionValues and a function to combine them. In this example, z will be the x multiplied by y.

                                                                                                                                                                              export const MyComponent = () => {
                                                                                                                                                                              const x = useMotionValue(0)
                                                                                                                                                                              const y = useMotionValue(0)
                                                                                                                                                                              const z = useTransform([x, y], ([latestX, latestY]) => latestX * latestY)
                                                                                                                                                                              return <motion.div style={{ x, y, z }} />
                                                                                                                                                                              }

                                                                                                                                                                              Parameter input

                                                                                                                                                                              An array of MotionValues that will pass their latest values through transform to update the returned MotionValue.

                                                                                                                                                                              Parameter transform

                                                                                                                                                                              A function that accepts the latest values from input and returns a new value.

                                                                                                                                                                              Returns

                                                                                                                                                                              MotionValue

                                                                                                                                                                              Modifiers

                                                                                                                                                                              • @public

                                                                                                                                                                            function useUnmountEffect

                                                                                                                                                                            useUnmountEffect: (callback: () => void) => void;

                                                                                                                                                                              function useVelocity

                                                                                                                                                                              useVelocity: (value: MotionValue<number>) => MotionValue<number>;
                                                                                                                                                                              • Creates a MotionValue that updates when the velocity of the provided MotionValue changes.

                                                                                                                                                                                const x = useMotionValue(0)
                                                                                                                                                                                const xVelocity = useVelocity(x)
                                                                                                                                                                                const xAcceleration = useVelocity(xVelocity)

                                                                                                                                                                                Modifiers

                                                                                                                                                                                • @public

                                                                                                                                                                              function useViewportScroll

                                                                                                                                                                              useViewportScroll: () => {
                                                                                                                                                                              scrollX: MotionValue<number>;
                                                                                                                                                                              scrollY: MotionValue<number>;
                                                                                                                                                                              scrollXProgress: MotionValue<number>;
                                                                                                                                                                              scrollYProgress: MotionValue<number>;
                                                                                                                                                                              };
                                                                                                                                                                              • Deprecated

                                                                                                                                                                                useViewportScroll is deprecated. Convert to useScroll()

                                                                                                                                                                              function useWillChange

                                                                                                                                                                              useWillChange: () => WillChange;

                                                                                                                                                                                function wrap

                                                                                                                                                                                wrap: (min: number, max: number, v: number) => number;

                                                                                                                                                                                  Classes

                                                                                                                                                                                  class AcceleratedAnimation

                                                                                                                                                                                  class AcceleratedAnimation<T extends string | number> extends BaseAnimation<
                                                                                                                                                                                  T,
                                                                                                                                                                                  ResolvedAcceleratedAnimation
                                                                                                                                                                                  > {}

                                                                                                                                                                                    constructor

                                                                                                                                                                                    constructor(options: ValueAnimationOptionsWithRenderContext<T>);

                                                                                                                                                                                      property duration

                                                                                                                                                                                      readonly duration: number;

                                                                                                                                                                                        property options

                                                                                                                                                                                        protected options: ValueAnimationOptionsWithDefaults<T> & {
                                                                                                                                                                                        name: string;
                                                                                                                                                                                        motionValue: MotionValue<T>;
                                                                                                                                                                                        };

                                                                                                                                                                                          property speed

                                                                                                                                                                                          speed: number;

                                                                                                                                                                                            property startTime

                                                                                                                                                                                            readonly startTime: number;

                                                                                                                                                                                              property state

                                                                                                                                                                                              readonly state: AnimationPlayState;

                                                                                                                                                                                                property time

                                                                                                                                                                                                time: number;

                                                                                                                                                                                                  method attachTimeline

                                                                                                                                                                                                  attachTimeline: (timeline: any) => (any: void) => void;
                                                                                                                                                                                                  • Replace the default DocumentTimeline with another AnimationTimeline. Currently used for scroll animations.

                                                                                                                                                                                                  method cancel

                                                                                                                                                                                                  cancel: () => void;

                                                                                                                                                                                                    method complete

                                                                                                                                                                                                    complete: () => void;

                                                                                                                                                                                                      method initPlayback

                                                                                                                                                                                                      protected initPlayback: (
                                                                                                                                                                                                      keyframes: ResolvedKeyframes<T>,
                                                                                                                                                                                                      finalKeyframe: T
                                                                                                                                                                                                      ) =>
                                                                                                                                                                                                      | false
                                                                                                                                                                                                      | {
                                                                                                                                                                                                      animation: Animation;
                                                                                                                                                                                                      duration: number;
                                                                                                                                                                                                      times: number[] | undefined;
                                                                                                                                                                                                      type: AnimationGeneratorType | undefined;
                                                                                                                                                                                                      ease: Easing | Easing[] | undefined;
                                                                                                                                                                                                      keyframes: number[] | string[];
                                                                                                                                                                                                      };

                                                                                                                                                                                                        method pause

                                                                                                                                                                                                        pause: () => void;

                                                                                                                                                                                                          method play

                                                                                                                                                                                                          play: () => void;

                                                                                                                                                                                                            method stop

                                                                                                                                                                                                            stop: () => void;

                                                                                                                                                                                                              method supports

                                                                                                                                                                                                              static supports: (
                                                                                                                                                                                                              options: ValueAnimationOptionsWithRenderContext
                                                                                                                                                                                                              ) => options is AcceleratedValueAnimationOptions<number>;

                                                                                                                                                                                                                class DragControls

                                                                                                                                                                                                                class DragControls {}
                                                                                                                                                                                                                • Can manually trigger a drag gesture on one or more drag-enabled motion components.

                                                                                                                                                                                                                  const dragControls = useDragControls()
                                                                                                                                                                                                                  function startDrag(event) {
                                                                                                                                                                                                                  dragControls.start(event, { snapToCursor: true })
                                                                                                                                                                                                                  }
                                                                                                                                                                                                                  return (
                                                                                                                                                                                                                  <>
                                                                                                                                                                                                                  <div onPointerDown={startDrag} />
                                                                                                                                                                                                                  <motion.div drag="x" dragControls={dragControls} />
                                                                                                                                                                                                                  </>
                                                                                                                                                                                                                  )

                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                method start

                                                                                                                                                                                                                start: (
                                                                                                                                                                                                                event: React$1.PointerEvent | PointerEvent,
                                                                                                                                                                                                                options?: DragControlOptions
                                                                                                                                                                                                                ) => void;
                                                                                                                                                                                                                • Start a drag gesture on every motion component that has this set of drag controls passed into it via the dragControls prop.

                                                                                                                                                                                                                  dragControls.start(e, {
                                                                                                                                                                                                                  snapToCursor: true
                                                                                                                                                                                                                  })

                                                                                                                                                                                                                  Parameter event

                                                                                                                                                                                                                  PointerEvent

                                                                                                                                                                                                                  Parameter options

                                                                                                                                                                                                                  Options

                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                class FlatTree

                                                                                                                                                                                                                class FlatTree {}

                                                                                                                                                                                                                  method add

                                                                                                                                                                                                                  add: (child: WithDepth) => void;

                                                                                                                                                                                                                    method forEach

                                                                                                                                                                                                                    forEach: (callback: (child: WithDepth) => void) => void;

                                                                                                                                                                                                                      method remove

                                                                                                                                                                                                                      remove: (child: WithDepth) => void;

                                                                                                                                                                                                                        class MotionValue

                                                                                                                                                                                                                        class MotionValue<V = any> {}
                                                                                                                                                                                                                        • MotionValue is used to track the state and velocity of motion values.

                                                                                                                                                                                                                          Modifiers

                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                        property animation

                                                                                                                                                                                                                        animation?: AnimationPlaybackControls;
                                                                                                                                                                                                                        • A reference to the currently-controlling animation.

                                                                                                                                                                                                                        property hasAnimated

                                                                                                                                                                                                                        hasAnimated: boolean;

                                                                                                                                                                                                                          property owner

                                                                                                                                                                                                                          owner?: Owner;
                                                                                                                                                                                                                          • If a MotionValue has an owner, it was created internally within Motion and therefore has no external listeners. It is therefore safe to animate via WAAPI.

                                                                                                                                                                                                                          property prevUpdatedAt

                                                                                                                                                                                                                          prevUpdatedAt: number;
                                                                                                                                                                                                                          • The time prevFrameValue was updated.

                                                                                                                                                                                                                          property updateAndNotify

                                                                                                                                                                                                                          updateAndNotify: (v: V, render?: boolean) => void;

                                                                                                                                                                                                                            property updatedAt

                                                                                                                                                                                                                            updatedAt: number;
                                                                                                                                                                                                                            • The last time the MotionValue was updated.

                                                                                                                                                                                                                            property version

                                                                                                                                                                                                                            version: string;
                                                                                                                                                                                                                            • This will be replaced by the build step with the latest version number. When MotionValues are provided to motion components, warn if versions are mixed.

                                                                                                                                                                                                                            method clearListeners

                                                                                                                                                                                                                            clearListeners: () => void;

                                                                                                                                                                                                                              method destroy

                                                                                                                                                                                                                              destroy: () => void;
                                                                                                                                                                                                                              • Destroy and clean up subscribers to this MotionValue.

                                                                                                                                                                                                                                The MotionValue hooks like useMotionValue and useTransform automatically handle the lifecycle of the returned MotionValue, so this method is only necessary if you've manually created a MotionValue via the motionValue function.

                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                              method get

                                                                                                                                                                                                                              get: () => NonNullable<V>;
                                                                                                                                                                                                                              • Returns the latest state of MotionValue

                                                                                                                                                                                                                                Returns

                                                                                                                                                                                                                                - The latest state of MotionValue

                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                              method getPrevious

                                                                                                                                                                                                                              getPrevious: () => V | undefined;
                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                              method getVelocity

                                                                                                                                                                                                                              getVelocity: () => number;
                                                                                                                                                                                                                              • Returns the latest velocity of MotionValue

                                                                                                                                                                                                                                Returns

                                                                                                                                                                                                                                - The latest velocity of MotionValue. Returns 0 if the state is non-numerical.

                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                              method isAnimating

                                                                                                                                                                                                                              isAnimating: () => boolean;
                                                                                                                                                                                                                              • Returns true if this value is currently animating.

                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                              method jump

                                                                                                                                                                                                                              jump: (v: V, endAnimation?: boolean) => void;
                                                                                                                                                                                                                              • Set the state of the MotionValue, stopping any active animations, effects, and resets velocity to 0.

                                                                                                                                                                                                                              method on

                                                                                                                                                                                                                              on: <EventName extends keyof MotionValueEventCallbacks<V>>(
                                                                                                                                                                                                                              eventName: EventName,
                                                                                                                                                                                                                              callback: MotionValueEventCallbacks<V>[EventName]
                                                                                                                                                                                                                              ) => VoidFunction;

                                                                                                                                                                                                                                method onChange

                                                                                                                                                                                                                                onChange: (subscription: Subscriber<V>) => () => void;
                                                                                                                                                                                                                                • Adds a function that will be notified when the MotionValue is updated.

                                                                                                                                                                                                                                  It returns a function that, when called, will cancel the subscription.

                                                                                                                                                                                                                                  When calling onChange inside a React component, it should be wrapped with the useEffect hook. As it returns an unsubscribe function, this should be returned from the useEffect function to ensure you don't add duplicate subscribers..

                                                                                                                                                                                                                                  export const MyComponent = () => {
                                                                                                                                                                                                                                  const x = useMotionValue(0)
                                                                                                                                                                                                                                  const y = useMotionValue(0)
                                                                                                                                                                                                                                  const opacity = useMotionValue(1)
                                                                                                                                                                                                                                  useEffect(() => {
                                                                                                                                                                                                                                  function updateOpacity() {
                                                                                                                                                                                                                                  const maxXY = Math.max(x.get(), y.get())
                                                                                                                                                                                                                                  const newOpacity = transform(maxXY, [0, 100], [1, 0])
                                                                                                                                                                                                                                  opacity.set(newOpacity)
                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                  const unsubscribeX = x.on("change", updateOpacity)
                                                                                                                                                                                                                                  const unsubscribeY = y.on("change", updateOpacity)
                                                                                                                                                                                                                                  return () => {
                                                                                                                                                                                                                                  unsubscribeX()
                                                                                                                                                                                                                                  unsubscribeY()
                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                  }, [])
                                                                                                                                                                                                                                  return <motion.div style={{ x }} />
                                                                                                                                                                                                                                  }

                                                                                                                                                                                                                                  Parameter subscriber

                                                                                                                                                                                                                                  A function that receives the latest value.

                                                                                                                                                                                                                                  Returns

                                                                                                                                                                                                                                  A function that, when called, will cancel this subscription.

                                                                                                                                                                                                                                  Deprecated

                                                                                                                                                                                                                                method set

                                                                                                                                                                                                                                set: (v: V, render?: boolean) => void;
                                                                                                                                                                                                                                • Sets the state of the MotionValue.

                                                                                                                                                                                                                                  Parameter latest

                                                                                                                                                                                                                                  Latest value to set.

                                                                                                                                                                                                                                  Parameter render

                                                                                                                                                                                                                                  Whether to notify render subscribers. Defaults to true

                                                                                                                                                                                                                                  Remarks

                                                                                                                                                                                                                                  const x = useMotionValue(0)
                                                                                                                                                                                                                                  x.set(10)

                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                method setCurrent

                                                                                                                                                                                                                                setCurrent: (current: V) => void;

                                                                                                                                                                                                                                  method setPrevFrameValue

                                                                                                                                                                                                                                  setPrevFrameValue: (prevFrameValue?: V | undefined) => void;

                                                                                                                                                                                                                                    method setWithVelocity

                                                                                                                                                                                                                                    setWithVelocity: (prev: V, current: V, delta: number) => void;

                                                                                                                                                                                                                                      method stop

                                                                                                                                                                                                                                      stop: () => void;
                                                                                                                                                                                                                                      • Stop the currently active animation.

                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                      class VisualElement

                                                                                                                                                                                                                                      abstract class VisualElement<
                                                                                                                                                                                                                                      Instance = unknown,
                                                                                                                                                                                                                                      RenderState = unknown,
                                                                                                                                                                                                                                      Options extends {} = {}
                                                                                                                                                                                                                                      > {}
                                                                                                                                                                                                                                      • A VisualElement is an imperative abstraction around UI elements such as HTMLElement, SVGElement, Three.Object3D etc.

                                                                                                                                                                                                                                      constructor

                                                                                                                                                                                                                                      constructor(
                                                                                                                                                                                                                                      {
                                                                                                                                                                                                                                      parent,
                                                                                                                                                                                                                                      props,
                                                                                                                                                                                                                                      presenceContext,
                                                                                                                                                                                                                                      reducedMotionConfig,
                                                                                                                                                                                                                                      blockInitialAnimation,
                                                                                                                                                                                                                                      visualState,
                                                                                                                                                                                                                                      }: VisualElementOptions<Instance, RenderState>,
                                                                                                                                                                                                                                      options?: {}
                                                                                                                                                                                                                                      );

                                                                                                                                                                                                                                        property animationState

                                                                                                                                                                                                                                        animationState?: AnimationState$1;
                                                                                                                                                                                                                                        • The AnimationState, this is hydrated by the animation Feature.

                                                                                                                                                                                                                                        property blockInitialAnimation

                                                                                                                                                                                                                                        blockInitialAnimation: boolean;
                                                                                                                                                                                                                                        • This can be set by AnimatePresence to force components that mount at the same time as it to mount as if they have initial={false} set.

                                                                                                                                                                                                                                        property children

                                                                                                                                                                                                                                        children: Set<VisualElement<unknown, unknown, {}>>;
                                                                                                                                                                                                                                        • A set containing references to this VisualElement's children.

                                                                                                                                                                                                                                        property current

                                                                                                                                                                                                                                        current: {};
                                                                                                                                                                                                                                        • A reference to the current underlying Instance, e.g. a HTMLElement or Three.Mesh etc.

                                                                                                                                                                                                                                        property depth

                                                                                                                                                                                                                                        depth: number;
                                                                                                                                                                                                                                        • The depth of this VisualElement within the overall VisualElement tree.

                                                                                                                                                                                                                                        property isControllingVariants

                                                                                                                                                                                                                                        isControllingVariants: boolean;

                                                                                                                                                                                                                                          property isVariantNode

                                                                                                                                                                                                                                          isVariantNode: boolean;
                                                                                                                                                                                                                                          • Determine what role this visual element should take in the variant tree.

                                                                                                                                                                                                                                          property KeyframeResolver

                                                                                                                                                                                                                                          KeyframeResolver: typeof KeyframeResolver;

                                                                                                                                                                                                                                            property latestValues

                                                                                                                                                                                                                                            latestValues: ResolvedValues;
                                                                                                                                                                                                                                            • An object containing the latest static values for each of this VisualElement's MotionValues.

                                                                                                                                                                                                                                            property manuallyAnimateOnMount

                                                                                                                                                                                                                                            manuallyAnimateOnMount: boolean;
                                                                                                                                                                                                                                            • Normally, if a component is controlled by a parent's variants, it can rely on that ancestor to trigger animations further down the tree. However, if a component is created after its parent is mounted, the parent won't trigger that mount animation so the child needs to.

                                                                                                                                                                                                                                              TODO: This might be better replaced with a method isParentMounted

                                                                                                                                                                                                                                            property notifyUpdate

                                                                                                                                                                                                                                            notifyUpdate: () => void;

                                                                                                                                                                                                                                              property options

                                                                                                                                                                                                                                              readonly options: {};
                                                                                                                                                                                                                                              • The options used to create this VisualElement. The Options type is defined by the inheriting VisualElement and is passed straight through to the render functions.

                                                                                                                                                                                                                                              property parent

                                                                                                                                                                                                                                              parent: VisualElement<unknown, unknown, {}>;
                                                                                                                                                                                                                                              • A reference to the parent VisualElement (if exists).

                                                                                                                                                                                                                                              property presenceContext

                                                                                                                                                                                                                                              presenceContext: PresenceContextProps;

                                                                                                                                                                                                                                                property prevPresenceContext

                                                                                                                                                                                                                                                prevPresenceContext?: PresenceContextProps;

                                                                                                                                                                                                                                                  property prevProps

                                                                                                                                                                                                                                                  prevProps?: MotionProps;

                                                                                                                                                                                                                                                    property projection

                                                                                                                                                                                                                                                    projection?: IProjectionNode<unknown>;
                                                                                                                                                                                                                                                    • A reference to this VisualElement's projection node, used in layout animations.

                                                                                                                                                                                                                                                    property props

                                                                                                                                                                                                                                                    props: MotionProps;
                                                                                                                                                                                                                                                    • A reference to the latest props provided to the VisualElement's host React component.

                                                                                                                                                                                                                                                    property render

                                                                                                                                                                                                                                                    render: () => void;

                                                                                                                                                                                                                                                      property renderState

                                                                                                                                                                                                                                                      renderState: {};
                                                                                                                                                                                                                                                      • The current render state of this VisualElement. Defined by inherting VisualElements.

                                                                                                                                                                                                                                                      property scheduleRender

                                                                                                                                                                                                                                                      scheduleRender: () => void;

                                                                                                                                                                                                                                                        property shouldReduceMotion

                                                                                                                                                                                                                                                        shouldReduceMotion: boolean;
                                                                                                                                                                                                                                                        • Decides whether this VisualElement should animate in reduced motion mode.

                                                                                                                                                                                                                                                          TODO: This is currently set on every individual VisualElement but feels like it could be set globally.

                                                                                                                                                                                                                                                        property type

                                                                                                                                                                                                                                                        abstract type: string;
                                                                                                                                                                                                                                                        • VisualElements are arranged in trees mirroring that of the React tree. Each type of VisualElement has a unique name, to detect when we're crossing type boundaries within that tree.

                                                                                                                                                                                                                                                        property values

                                                                                                                                                                                                                                                        values: Map<string, MotionValue<any>>;
                                                                                                                                                                                                                                                        • A map of all motion values attached to this visual element. Motion values are source of truth for any given animated value. A motion value might be provided externally by the component via props.

                                                                                                                                                                                                                                                        property variantChildren

                                                                                                                                                                                                                                                        variantChildren?: Set<VisualElement<unknown, unknown, {}>>;
                                                                                                                                                                                                                                                        • If this component is part of the variant tree, it should track any children that are also part of the tree. This is essentially a shadow tree to simplify logic around how to stagger over children.

                                                                                                                                                                                                                                                        method addValue

                                                                                                                                                                                                                                                        addValue: (key: string, value: MotionValue) => void;
                                                                                                                                                                                                                                                        • Add a motion value and bind it to this visual element.

                                                                                                                                                                                                                                                        method addVariantChild

                                                                                                                                                                                                                                                        addVariantChild: (child: VisualElement) => (() => boolean) | undefined;
                                                                                                                                                                                                                                                        • Add a child visual element to our set of children.

                                                                                                                                                                                                                                                        method build

                                                                                                                                                                                                                                                        abstract build: (
                                                                                                                                                                                                                                                        renderState: RenderState,
                                                                                                                                                                                                                                                        latestValues: ResolvedValues,
                                                                                                                                                                                                                                                        props: MotionProps
                                                                                                                                                                                                                                                        ) => void;
                                                                                                                                                                                                                                                        • Run before a React or VisualElement render, builds the latest motion values into an Instance-specific format. For example, HTMLVisualElement will use this step to build style and var values.

                                                                                                                                                                                                                                                        method getBaseTarget

                                                                                                                                                                                                                                                        getBaseTarget: (key: string) => ResolvedValues[string] | undefined | null;
                                                                                                                                                                                                                                                        • Find the base target for a value thats been removed from all animation props.

                                                                                                                                                                                                                                                        method getBaseTargetFromProps

                                                                                                                                                                                                                                                        abstract getBaseTargetFromProps: (
                                                                                                                                                                                                                                                        props: MotionProps,
                                                                                                                                                                                                                                                        key: string
                                                                                                                                                                                                                                                        ) => string | number | undefined | MotionValue;
                                                                                                                                                                                                                                                        • When a value has been removed from all animation props we need to pick a target to animate back to. For instance, for HTMLElements we can look in the style prop.

                                                                                                                                                                                                                                                        method getClosestVariantNode

                                                                                                                                                                                                                                                        getClosestVariantNode: () => VisualElement | undefined;

                                                                                                                                                                                                                                                          method getDefaultTransition

                                                                                                                                                                                                                                                          getDefaultTransition: () => Transition$1 | undefined;
                                                                                                                                                                                                                                                          • Returns the defined default transition on this component.

                                                                                                                                                                                                                                                          method getProps

                                                                                                                                                                                                                                                          getProps: () => MotionProps;

                                                                                                                                                                                                                                                            method getStaticValue

                                                                                                                                                                                                                                                            getStaticValue: (key: string) => string | number;

                                                                                                                                                                                                                                                              method getTransformPagePoint

                                                                                                                                                                                                                                                              getTransformPagePoint: () => any;

                                                                                                                                                                                                                                                                method getValue

                                                                                                                                                                                                                                                                getValue: {
                                                                                                                                                                                                                                                                (key: string): MotionValue | undefined;
                                                                                                                                                                                                                                                                (key: string, defaultValue: string | number): MotionValue<any>;
                                                                                                                                                                                                                                                                };
                                                                                                                                                                                                                                                                • Get a motion value for this key. If called with a default value, we'll create one if none exists.

                                                                                                                                                                                                                                                                method getVariant

                                                                                                                                                                                                                                                                getVariant: (name: string) => Variant | undefined;
                                                                                                                                                                                                                                                                • Returns the variant definition with a given name.

                                                                                                                                                                                                                                                                method handleChildMotionValue

                                                                                                                                                                                                                                                                handleChildMotionValue: () => void;
                                                                                                                                                                                                                                                                • If the component child is provided as a motion value, handle subscriptions with the renderer-specific VisualElement.

                                                                                                                                                                                                                                                                method hasValue

                                                                                                                                                                                                                                                                hasValue: (key: string) => boolean;
                                                                                                                                                                                                                                                                • Check whether we have a motion value for this key

                                                                                                                                                                                                                                                                method measureInstanceViewportBox

                                                                                                                                                                                                                                                                abstract measureInstanceViewportBox: (
                                                                                                                                                                                                                                                                instance: Instance,
                                                                                                                                                                                                                                                                props: MotionProps & Partial<MotionConfigContext>
                                                                                                                                                                                                                                                                ) => Box;
                                                                                                                                                                                                                                                                • Measure the viewport-relative bounding box of the Instance.

                                                                                                                                                                                                                                                                method measureViewportBox

                                                                                                                                                                                                                                                                measureViewportBox: () => Box;
                                                                                                                                                                                                                                                                • Measure the current viewport box with or without transforms. Only measures axis-aligned boxes, rotate and skew must be manually removed with a re-render to work.

                                                                                                                                                                                                                                                                method mount

                                                                                                                                                                                                                                                                mount: (instance: Instance) => void;

                                                                                                                                                                                                                                                                  method notify

                                                                                                                                                                                                                                                                  notify: <EventName extends keyof VisualElementEventCallbacks>(
                                                                                                                                                                                                                                                                  eventName: EventName,
                                                                                                                                                                                                                                                                  ...args: any
                                                                                                                                                                                                                                                                  ) => void;

                                                                                                                                                                                                                                                                    method on

                                                                                                                                                                                                                                                                    on: <EventName extends keyof VisualElementEventCallbacks>(
                                                                                                                                                                                                                                                                    eventName: EventName,
                                                                                                                                                                                                                                                                    callback: VisualElementEventCallbacks[EventName]
                                                                                                                                                                                                                                                                    ) => VoidFunction;

                                                                                                                                                                                                                                                                      method readValue

                                                                                                                                                                                                                                                                      readValue: (key: string, target?: string | number | null) => any;
                                                                                                                                                                                                                                                                      • If we're trying to animate to a previously unencountered value, we need to check for it in our state and as a last resort read it directly from the instance (which might have performance implications).

                                                                                                                                                                                                                                                                      method readValueFromInstance

                                                                                                                                                                                                                                                                      abstract readValueFromInstance: (
                                                                                                                                                                                                                                                                      instance: Instance,
                                                                                                                                                                                                                                                                      key: string,
                                                                                                                                                                                                                                                                      options: Options
                                                                                                                                                                                                                                                                      ) => string | number | null | undefined;
                                                                                                                                                                                                                                                                      • When we first animate to a value we need to animate it *from* a value. Often this have been specified via the initial prop but it might be that the value needs to be read from the Instance.

                                                                                                                                                                                                                                                                      method removeValue

                                                                                                                                                                                                                                                                      removeValue: (key: string) => void;
                                                                                                                                                                                                                                                                      • Remove a motion value and unbind any active subscriptions.

                                                                                                                                                                                                                                                                      method removeValueFromRenderState

                                                                                                                                                                                                                                                                      abstract removeValueFromRenderState: (
                                                                                                                                                                                                                                                                      key: string,
                                                                                                                                                                                                                                                                      renderState: RenderState
                                                                                                                                                                                                                                                                      ) => void;
                                                                                                                                                                                                                                                                      • When a value has been removed from the VisualElement we use this to remove it from the inherting class' unique render state.

                                                                                                                                                                                                                                                                      method renderInstance

                                                                                                                                                                                                                                                                      abstract renderInstance: (
                                                                                                                                                                                                                                                                      instance: Instance,
                                                                                                                                                                                                                                                                      renderState: RenderState,
                                                                                                                                                                                                                                                                      styleProp?: MotionStyle,
                                                                                                                                                                                                                                                                      projection?: IProjectionNode
                                                                                                                                                                                                                                                                      ) => void;
                                                                                                                                                                                                                                                                      • Apply the built values to the Instance. For example, HTMLElements will have styles applied via setProperty and the style attribute, whereas SVGElements will have values applied to attributes.

                                                                                                                                                                                                                                                                      method scrapeMotionValuesFromProps

                                                                                                                                                                                                                                                                      scrapeMotionValuesFromProps: (
                                                                                                                                                                                                                                                                      _props: MotionProps,
                                                                                                                                                                                                                                                                      _prevProps: MotionProps,
                                                                                                                                                                                                                                                                      _visualElement: VisualElement
                                                                                                                                                                                                                                                                      ) => { [key: string]: string | number | MotionValue<any> };
                                                                                                                                                                                                                                                                      • This method takes React props and returns found MotionValues. For example, HTML MotionValues will be found within the style prop, whereas for Three.js within attribute arrays.

                                                                                                                                                                                                                                                                        This isn't an abstract method as it needs calling in the constructor, but it is intended to be one.

                                                                                                                                                                                                                                                                      method setBaseTarget

                                                                                                                                                                                                                                                                      setBaseTarget: (key: string, value: string | number) => void;
                                                                                                                                                                                                                                                                      • Set the base target to later animate back to. This is currently only hydrated on creation and when we first read a value.

                                                                                                                                                                                                                                                                      method setStaticValue

                                                                                                                                                                                                                                                                      setStaticValue: (key: string, value: string | number) => void;

                                                                                                                                                                                                                                                                        method sortInstanceNodePosition

                                                                                                                                                                                                                                                                        abstract sortInstanceNodePosition: (a: Instance, b: Instance) => number;
                                                                                                                                                                                                                                                                        • An Array.sort compatible function that will compare two Instances and compare their respective positions within the tree.

                                                                                                                                                                                                                                                                        method sortNodePosition

                                                                                                                                                                                                                                                                        sortNodePosition: (other: VisualElement<Instance>) => number;

                                                                                                                                                                                                                                                                          method triggerBuild

                                                                                                                                                                                                                                                                          triggerBuild: () => void;

                                                                                                                                                                                                                                                                            method unmount

                                                                                                                                                                                                                                                                            unmount: () => void;

                                                                                                                                                                                                                                                                              method update

                                                                                                                                                                                                                                                                              update: (
                                                                                                                                                                                                                                                                              props: MotionProps,
                                                                                                                                                                                                                                                                              presenceContext: PresenceContextProps | null
                                                                                                                                                                                                                                                                              ) => void;
                                                                                                                                                                                                                                                                              • Update the provided props. Ensure any newly-added motion values are added to our map, old ones removed, and listeners updated.

                                                                                                                                                                                                                                                                              method updateFeatures

                                                                                                                                                                                                                                                                              updateFeatures: () => void;

                                                                                                                                                                                                                                                                                Interfaces

                                                                                                                                                                                                                                                                                interface AbsoluteKeyframe

                                                                                                                                                                                                                                                                                interface AbsoluteKeyframe {}

                                                                                                                                                                                                                                                                                  property at

                                                                                                                                                                                                                                                                                  at: number;

                                                                                                                                                                                                                                                                                    property easing

                                                                                                                                                                                                                                                                                    easing?: Easing;

                                                                                                                                                                                                                                                                                      property value

                                                                                                                                                                                                                                                                                      value: string | number | null;

                                                                                                                                                                                                                                                                                        interface AnimatePresenceProps

                                                                                                                                                                                                                                                                                        interface AnimatePresenceProps {}
                                                                                                                                                                                                                                                                                        • Modifiers

                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                        property custom

                                                                                                                                                                                                                                                                                        custom?: any;
                                                                                                                                                                                                                                                                                        • When a component is removed, there's no longer a chance to update its props. So if a component's exit prop is defined as a dynamic variant and you want to pass a new custom prop, you can do so via AnimatePresence. This will ensure all leaving components animate using the latest data.

                                                                                                                                                                                                                                                                                          Modifiers

                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                        property exitBeforeEnter

                                                                                                                                                                                                                                                                                        exitBeforeEnter?: boolean;
                                                                                                                                                                                                                                                                                        • Replace with mode="wait"

                                                                                                                                                                                                                                                                                          Deprecated

                                                                                                                                                                                                                                                                                          Replace with mode="wait"

                                                                                                                                                                                                                                                                                        property initial

                                                                                                                                                                                                                                                                                        initial?: boolean;
                                                                                                                                                                                                                                                                                        • By passing initial={false}, AnimatePresence will disable any initial animations on children that are present when the component is first rendered.

                                                                                                                                                                                                                                                                                          <AnimatePresence initial={false}>
                                                                                                                                                                                                                                                                                          {isVisible && (
                                                                                                                                                                                                                                                                                          <motion.div
                                                                                                                                                                                                                                                                                          key="modal"
                                                                                                                                                                                                                                                                                          initial={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                          animate={{ opacity: 1 }}
                                                                                                                                                                                                                                                                                          exit={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                          />
                                                                                                                                                                                                                                                                                          )}
                                                                                                                                                                                                                                                                                          </AnimatePresence>

                                                                                                                                                                                                                                                                                          Modifiers

                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                        property mode

                                                                                                                                                                                                                                                                                        mode?: 'sync' | 'popLayout' | 'wait';
                                                                                                                                                                                                                                                                                        • Determines how to handle entering and exiting elements.

                                                                                                                                                                                                                                                                                          - "sync": Default. Elements animate in and out as soon as they're added/removed. - "popLayout": Exiting elements are "popped" from the page layout, allowing sibling elements to immediately occupy their new layouts. - "wait": Only renders one component at a time. Wait for the exiting component to animate out before animating the next component in.

                                                                                                                                                                                                                                                                                          Modifiers

                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                        property onExitComplete

                                                                                                                                                                                                                                                                                        onExitComplete?: () => void;
                                                                                                                                                                                                                                                                                        • Fires when all exiting nodes have completed animating out.

                                                                                                                                                                                                                                                                                          Modifiers

                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                        property presenceAffectsLayout

                                                                                                                                                                                                                                                                                        presenceAffectsLayout?: boolean;
                                                                                                                                                                                                                                                                                        • Internal. Used in Framer to flag that sibling children *shouldn't* re-render as a result of a child being removed.

                                                                                                                                                                                                                                                                                        interface AnimationControls

                                                                                                                                                                                                                                                                                        interface AnimationControls {}
                                                                                                                                                                                                                                                                                        • Modifiers

                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                        method mount

                                                                                                                                                                                                                                                                                        mount: () => () => void;

                                                                                                                                                                                                                                                                                          method set

                                                                                                                                                                                                                                                                                          set: (definition: AnimationDefinition) => void;
                                                                                                                                                                                                                                                                                          • Instantly set to a set of properties or a variant.

                                                                                                                                                                                                                                                                                            // With properties
                                                                                                                                                                                                                                                                                            controls.set({ opacity: 0 })
                                                                                                                                                                                                                                                                                            // With variants
                                                                                                                                                                                                                                                                                            controls.set("hidden")

                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                          method start

                                                                                                                                                                                                                                                                                          start: (
                                                                                                                                                                                                                                                                                          definition: AnimationDefinition,
                                                                                                                                                                                                                                                                                          transitionOverride?: Transition
                                                                                                                                                                                                                                                                                          ) => Promise<any>;
                                                                                                                                                                                                                                                                                          • Starts an animation on all linked components.

                                                                                                                                                                                                                                                                                            Parameter definition

                                                                                                                                                                                                                                                                                            Properties or variant label to animate to

                                                                                                                                                                                                                                                                                            Parameter transition

                                                                                                                                                                                                                                                                                            Optional transtion to apply to a variant

                                                                                                                                                                                                                                                                                            Returns

                                                                                                                                                                                                                                                                                            - A Promise that resolves when all animations have completed.

                                                                                                                                                                                                                                                                                            Remarks

                                                                                                                                                                                                                                                                                            controls.start("variantLabel")
                                                                                                                                                                                                                                                                                            controls.start({
                                                                                                                                                                                                                                                                                            x: 0,
                                                                                                                                                                                                                                                                                            transition: { duration: 1 }
                                                                                                                                                                                                                                                                                            })

                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                          method stop

                                                                                                                                                                                                                                                                                          stop: () => void;
                                                                                                                                                                                                                                                                                          • Stops animations on all linked components.

                                                                                                                                                                                                                                                                                            controls.stop()

                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                          interface AnimationLifecycles

                                                                                                                                                                                                                                                                                          interface AnimationLifecycles {}

                                                                                                                                                                                                                                                                                            method onAnimationComplete

                                                                                                                                                                                                                                                                                            onAnimationComplete: (definition: AnimationDefinition) => void;
                                                                                                                                                                                                                                                                                            • Callback when animation defined in animate is complete.

                                                                                                                                                                                                                                                                                              The provided callback will be called with the triggering animation definition. If this is a variant, it'll be the variant name, and if a target object then it'll be the target object.

                                                                                                                                                                                                                                                                                              This way, it's possible to figure out which animation has completed.

                                                                                                                                                                                                                                                                                              function onComplete() {
                                                                                                                                                                                                                                                                                              console.log("Animation completed")
                                                                                                                                                                                                                                                                                              }
                                                                                                                                                                                                                                                                                              <motion.div
                                                                                                                                                                                                                                                                                              animate={{ x: 100 }}
                                                                                                                                                                                                                                                                                              onAnimationComplete={definition => {
                                                                                                                                                                                                                                                                                              console.log('Completed animating', definition)
                                                                                                                                                                                                                                                                                              }}
                                                                                                                                                                                                                                                                                              />

                                                                                                                                                                                                                                                                                            method onAnimationStart

                                                                                                                                                                                                                                                                                            onAnimationStart: (definition: AnimationDefinition) => void;
                                                                                                                                                                                                                                                                                            • Callback when animation defined in animate begins.

                                                                                                                                                                                                                                                                                              The provided callback will be called with the triggering animation definition. If this is a variant, it'll be the variant name, and if a target object then it'll be the target object.

                                                                                                                                                                                                                                                                                              This way, it's possible to figure out which animation has started.

                                                                                                                                                                                                                                                                                              function onStart() {
                                                                                                                                                                                                                                                                                              console.log("Animation started")
                                                                                                                                                                                                                                                                                              }
                                                                                                                                                                                                                                                                                              <motion.div animate={{ x: 100 }} onAnimationStart={onStart} />

                                                                                                                                                                                                                                                                                            method onUpdate

                                                                                                                                                                                                                                                                                            onUpdate: (latest: ResolvedValues) => void;
                                                                                                                                                                                                                                                                                            • Callback with latest motion values, fired max once per frame.

                                                                                                                                                                                                                                                                                              function onUpdate(latest) {
                                                                                                                                                                                                                                                                                              console.log(latest.x, latest.opacity)
                                                                                                                                                                                                                                                                                              }
                                                                                                                                                                                                                                                                                              <motion.div animate={{ x: 100, opacity: 0 }} onUpdate={onUpdate} />

                                                                                                                                                                                                                                                                                            interface AnimationPlaybackControls

                                                                                                                                                                                                                                                                                            interface AnimationPlaybackControls {}
                                                                                                                                                                                                                                                                                            • Modifiers

                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                            property attachTimeline

                                                                                                                                                                                                                                                                                            attachTimeline?: (
                                                                                                                                                                                                                                                                                            timeline: ProgressTimeline,
                                                                                                                                                                                                                                                                                            fallback?: (animation: AnimationPlaybackControls) => VoidFunction
                                                                                                                                                                                                                                                                                            ) => VoidFunction;

                                                                                                                                                                                                                                                                                              property cancel

                                                                                                                                                                                                                                                                                              cancel: () => void;

                                                                                                                                                                                                                                                                                                property complete

                                                                                                                                                                                                                                                                                                complete: () => void;

                                                                                                                                                                                                                                                                                                  property duration

                                                                                                                                                                                                                                                                                                  duration: number;

                                                                                                                                                                                                                                                                                                    property flatten

                                                                                                                                                                                                                                                                                                    flatten: () => void;

                                                                                                                                                                                                                                                                                                      property pause

                                                                                                                                                                                                                                                                                                      pause: () => void;

                                                                                                                                                                                                                                                                                                        property play

                                                                                                                                                                                                                                                                                                        play: () => void;

                                                                                                                                                                                                                                                                                                          property speed

                                                                                                                                                                                                                                                                                                          speed: number;

                                                                                                                                                                                                                                                                                                            property startTime

                                                                                                                                                                                                                                                                                                            startTime: number | null;

                                                                                                                                                                                                                                                                                                              property state

                                                                                                                                                                                                                                                                                                              state?: AnimationPlayState;

                                                                                                                                                                                                                                                                                                                property stop

                                                                                                                                                                                                                                                                                                                stop: () => void;

                                                                                                                                                                                                                                                                                                                  property then

                                                                                                                                                                                                                                                                                                                  then: (onResolve: VoidFunction, onReject?: VoidFunction) => Promise<void>;

                                                                                                                                                                                                                                                                                                                    property time

                                                                                                                                                                                                                                                                                                                    time: number;

                                                                                                                                                                                                                                                                                                                      interface AnimationPlaybackLifecycles

                                                                                                                                                                                                                                                                                                                      interface AnimationPlaybackLifecycles<V> {}

                                                                                                                                                                                                                                                                                                                        property onComplete

                                                                                                                                                                                                                                                                                                                        onComplete?: () => void;

                                                                                                                                                                                                                                                                                                                          property onPlay

                                                                                                                                                                                                                                                                                                                          onPlay?: () => void;

                                                                                                                                                                                                                                                                                                                            property onRepeat

                                                                                                                                                                                                                                                                                                                            onRepeat?: () => void;

                                                                                                                                                                                                                                                                                                                              property onStop

                                                                                                                                                                                                                                                                                                                              onStop?: () => void;

                                                                                                                                                                                                                                                                                                                                property onUpdate

                                                                                                                                                                                                                                                                                                                                onUpdate?: (latest: V) => void;

                                                                                                                                                                                                                                                                                                                                  interface AnimationPlaybackOptions

                                                                                                                                                                                                                                                                                                                                  interface AnimationPlaybackOptions {}

                                                                                                                                                                                                                                                                                                                                    property repeat

                                                                                                                                                                                                                                                                                                                                    repeat?: number;

                                                                                                                                                                                                                                                                                                                                      property repeatDelay

                                                                                                                                                                                                                                                                                                                                      repeatDelay?: number;

                                                                                                                                                                                                                                                                                                                                        property repeatType

                                                                                                                                                                                                                                                                                                                                        repeatType?: RepeatType;

                                                                                                                                                                                                                                                                                                                                          interface AnimationProps

                                                                                                                                                                                                                                                                                                                                          interface AnimationProps {}
                                                                                                                                                                                                                                                                                                                                          • Modifiers

                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                          property animate

                                                                                                                                                                                                                                                                                                                                          animate?: AnimationControls | TargetAndTransition | VariantLabels | boolean;
                                                                                                                                                                                                                                                                                                                                          • Values to animate to, variant label(s), or AnimationControls.

                                                                                                                                                                                                                                                                                                                                            // As values
                                                                                                                                                                                                                                                                                                                                            <motion.div animate={{ opacity: 1 }} />
                                                                                                                                                                                                                                                                                                                                            // As variant
                                                                                                                                                                                                                                                                                                                                            <motion.div animate="visible" variants={variants} />
                                                                                                                                                                                                                                                                                                                                            // Multiple variants
                                                                                                                                                                                                                                                                                                                                            <motion.div animate={["visible", "active"]} variants={variants} />
                                                                                                                                                                                                                                                                                                                                            // AnimationControls
                                                                                                                                                                                                                                                                                                                                            <motion.div animate={animation} />

                                                                                                                                                                                                                                                                                                                                          property exit

                                                                                                                                                                                                                                                                                                                                          exit?: TargetAndTransition | VariantLabels;
                                                                                                                                                                                                                                                                                                                                          • A target to animate to when this component is removed from the tree.

                                                                                                                                                                                                                                                                                                                                            This component **must** be the first animatable child of an AnimatePresence to enable this exit animation.

                                                                                                                                                                                                                                                                                                                                            This limitation exists because React doesn't allow components to defer unmounting until after an animation is complete. Once this limitation is fixed, the AnimatePresence component will be unnecessary.

                                                                                                                                                                                                                                                                                                                                            import { AnimatePresence, motion } from 'framer-motion'
                                                                                                                                                                                                                                                                                                                                            export const MyComponent = ({ isVisible }) => {
                                                                                                                                                                                                                                                                                                                                            return (
                                                                                                                                                                                                                                                                                                                                            <AnimatePresence>
                                                                                                                                                                                                                                                                                                                                            {isVisible && (
                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                            initial={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                                                                            animate={{ opacity: 1 }}
                                                                                                                                                                                                                                                                                                                                            exit={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                                                                            />
                                                                                                                                                                                                                                                                                                                                            )}
                                                                                                                                                                                                                                                                                                                                            </AnimatePresence>
                                                                                                                                                                                                                                                                                                                                            )
                                                                                                                                                                                                                                                                                                                                            }

                                                                                                                                                                                                                                                                                                                                          property initial

                                                                                                                                                                                                                                                                                                                                          initial?: boolean | Target | VariantLabels;
                                                                                                                                                                                                                                                                                                                                          • Properties, variant label or array of variant labels to start in.

                                                                                                                                                                                                                                                                                                                                            Set to false to initialise with the values in animate (disabling the mount animation)

                                                                                                                                                                                                                                                                                                                                            // As values
                                                                                                                                                                                                                                                                                                                                            <motion.div initial={{ opacity: 1 }} />
                                                                                                                                                                                                                                                                                                                                            // As variant
                                                                                                                                                                                                                                                                                                                                            <motion.div initial="visible" variants={variants} />
                                                                                                                                                                                                                                                                                                                                            // Multiple variants
                                                                                                                                                                                                                                                                                                                                            <motion.div initial={["visible", "active"]} variants={variants} />
                                                                                                                                                                                                                                                                                                                                            // As false (disable mount animation)
                                                                                                                                                                                                                                                                                                                                            <motion.div initial={false} animate={{ opacity: 0 }} />

                                                                                                                                                                                                                                                                                                                                          property transition

                                                                                                                                                                                                                                                                                                                                          transition?: Transition$1;
                                                                                                                                                                                                                                                                                                                                          • Default transition. If no transition is defined in animate, it will use the transition defined here.

                                                                                                                                                                                                                                                                                                                                            const spring = {
                                                                                                                                                                                                                                                                                                                                            type: "spring",
                                                                                                                                                                                                                                                                                                                                            damping: 10,
                                                                                                                                                                                                                                                                                                                                            stiffness: 100
                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                            <motion.div transition={spring} animate={{ scale: 1.2 }} />

                                                                                                                                                                                                                                                                                                                                          property variants

                                                                                                                                                                                                                                                                                                                                          variants?: Variants;
                                                                                                                                                                                                                                                                                                                                          • Variants allow you to define animation states and organise them by name. They allow you to control animations throughout a component tree by switching a single animate prop.

                                                                                                                                                                                                                                                                                                                                            Using transition options like delayChildren and staggerChildren, you can orchestrate when children animations play relative to their parent.

                                                                                                                                                                                                                                                                                                                                            After passing variants to one or more motion component's variants prop, these variants can be used in place of values on the animate, initial, whileFocus, whileTap and whileHover props.

                                                                                                                                                                                                                                                                                                                                            const variants = {
                                                                                                                                                                                                                                                                                                                                            active: {
                                                                                                                                                                                                                                                                                                                                            backgroundColor: "#f00"
                                                                                                                                                                                                                                                                                                                                            },
                                                                                                                                                                                                                                                                                                                                            inactive: {
                                                                                                                                                                                                                                                                                                                                            backgroundColor: "#fff",
                                                                                                                                                                                                                                                                                                                                            transition: { duration: 2 }
                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                            <motion.div variants={variants} animate="active" />

                                                                                                                                                                                                                                                                                                                                          interface At

                                                                                                                                                                                                                                                                                                                                          interface At {}

                                                                                                                                                                                                                                                                                                                                            property at

                                                                                                                                                                                                                                                                                                                                            at?: SequenceTime;

                                                                                                                                                                                                                                                                                                                                              interface Axis

                                                                                                                                                                                                                                                                                                                                              interface Axis {}

                                                                                                                                                                                                                                                                                                                                                property max

                                                                                                                                                                                                                                                                                                                                                max: number;

                                                                                                                                                                                                                                                                                                                                                  property min

                                                                                                                                                                                                                                                                                                                                                  min: number;

                                                                                                                                                                                                                                                                                                                                                    interface AxisDelta

                                                                                                                                                                                                                                                                                                                                                    interface AxisDelta {}

                                                                                                                                                                                                                                                                                                                                                      property origin

                                                                                                                                                                                                                                                                                                                                                      origin: number;

                                                                                                                                                                                                                                                                                                                                                        property originPoint

                                                                                                                                                                                                                                                                                                                                                        originPoint: number;

                                                                                                                                                                                                                                                                                                                                                          property scale

                                                                                                                                                                                                                                                                                                                                                          scale: number;

                                                                                                                                                                                                                                                                                                                                                            property translate

                                                                                                                                                                                                                                                                                                                                                            translate: number;

                                                                                                                                                                                                                                                                                                                                                              interface BoundingBox

                                                                                                                                                                                                                                                                                                                                                              interface BoundingBox {}

                                                                                                                                                                                                                                                                                                                                                                property bottom

                                                                                                                                                                                                                                                                                                                                                                bottom: number;

                                                                                                                                                                                                                                                                                                                                                                  property left

                                                                                                                                                                                                                                                                                                                                                                  left: number;

                                                                                                                                                                                                                                                                                                                                                                    property right

                                                                                                                                                                                                                                                                                                                                                                    right: number;

                                                                                                                                                                                                                                                                                                                                                                      property top

                                                                                                                                                                                                                                                                                                                                                                      top: number;

                                                                                                                                                                                                                                                                                                                                                                        interface Box

                                                                                                                                                                                                                                                                                                                                                                        interface Box {}

                                                                                                                                                                                                                                                                                                                                                                          property x

                                                                                                                                                                                                                                                                                                                                                                          x: Axis;

                                                                                                                                                                                                                                                                                                                                                                            property y

                                                                                                                                                                                                                                                                                                                                                                            y: Axis;

                                                                                                                                                                                                                                                                                                                                                                              interface CSSStyleDeclarationWithTransform

                                                                                                                                                                                                                                                                                                                                                                              interface CSSStyleDeclarationWithTransform
                                                                                                                                                                                                                                                                                                                                                                              extends Omit<
                                                                                                                                                                                                                                                                                                                                                                              CSSStyleDeclaration,
                                                                                                                                                                                                                                                                                                                                                                              'direction' | 'transition' | 'x' | 'y' | 'z'
                                                                                                                                                                                                                                                                                                                                                                              > {}

                                                                                                                                                                                                                                                                                                                                                                                property rotateX

                                                                                                                                                                                                                                                                                                                                                                                rotateX: number | string;

                                                                                                                                                                                                                                                                                                                                                                                  property rotateY

                                                                                                                                                                                                                                                                                                                                                                                  rotateY: number | string;

                                                                                                                                                                                                                                                                                                                                                                                    property rotateZ

                                                                                                                                                                                                                                                                                                                                                                                    rotateZ: number | string;

                                                                                                                                                                                                                                                                                                                                                                                      property scaleX

                                                                                                                                                                                                                                                                                                                                                                                      scaleX: number;

                                                                                                                                                                                                                                                                                                                                                                                        property scaleY

                                                                                                                                                                                                                                                                                                                                                                                        scaleY: number;

                                                                                                                                                                                                                                                                                                                                                                                          property scaleZ

                                                                                                                                                                                                                                                                                                                                                                                          scaleZ: number;

                                                                                                                                                                                                                                                                                                                                                                                            property skewX

                                                                                                                                                                                                                                                                                                                                                                                            skewX: number | string;

                                                                                                                                                                                                                                                                                                                                                                                              property skewY

                                                                                                                                                                                                                                                                                                                                                                                              skewY: number | string;

                                                                                                                                                                                                                                                                                                                                                                                                property x

                                                                                                                                                                                                                                                                                                                                                                                                x: number | string;

                                                                                                                                                                                                                                                                                                                                                                                                  property y

                                                                                                                                                                                                                                                                                                                                                                                                  y: number | string;

                                                                                                                                                                                                                                                                                                                                                                                                    property z

                                                                                                                                                                                                                                                                                                                                                                                                    z: number | string;

                                                                                                                                                                                                                                                                                                                                                                                                      interface CustomValueType

                                                                                                                                                                                                                                                                                                                                                                                                      interface CustomValueType {}
                                                                                                                                                                                                                                                                                                                                                                                                      • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                      property mix

                                                                                                                                                                                                                                                                                                                                                                                                      mix: (from: any, to: any) => (p: number) => number | string;

                                                                                                                                                                                                                                                                                                                                                                                                        property toValue

                                                                                                                                                                                                                                                                                                                                                                                                        toValue: () => number | string;

                                                                                                                                                                                                                                                                                                                                                                                                          interface DecayOptions

                                                                                                                                                                                                                                                                                                                                                                                                          interface DecayOptions extends VelocityOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                            property keyframes

                                                                                                                                                                                                                                                                                                                                                                                                            keyframes?: number[];

                                                                                                                                                                                                                                                                                                                                                                                                              property modifyTarget

                                                                                                                                                                                                                                                                                                                                                                                                              modifyTarget?: (v: number) => number;

                                                                                                                                                                                                                                                                                                                                                                                                                property power

                                                                                                                                                                                                                                                                                                                                                                                                                power?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                  property timeConstant

                                                                                                                                                                                                                                                                                                                                                                                                                  timeConstant?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                    interface Delta

                                                                                                                                                                                                                                                                                                                                                                                                                    interface Delta {}

                                                                                                                                                                                                                                                                                                                                                                                                                      property x

                                                                                                                                                                                                                                                                                                                                                                                                                      x: AxisDelta;

                                                                                                                                                                                                                                                                                                                                                                                                                        property y

                                                                                                                                                                                                                                                                                                                                                                                                                        y: AxisDelta;

                                                                                                                                                                                                                                                                                                                                                                                                                          interface DraggableProps

                                                                                                                                                                                                                                                                                                                                                                                                                          interface DraggableProps extends DragHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                          • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                          property drag

                                                                                                                                                                                                                                                                                                                                                                                                                          drag?: boolean | 'x' | 'y';
                                                                                                                                                                                                                                                                                                                                                                                                                          • Enable dragging for this element. Set to false by default. Set true to drag in both directions. Set "x" or "y" to only drag in a specific direction.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div drag="x" />

                                                                                                                                                                                                                                                                                                                                                                                                                          property dragConstraints

                                                                                                                                                                                                                                                                                                                                                                                                                          dragConstraints?: false | Partial<BoundingBox> | RefObject<Element | null>;
                                                                                                                                                                                                                                                                                                                                                                                                                          • Applies constraints on the permitted draggable area.

                                                                                                                                                                                                                                                                                                                                                                                                                            It can accept an object of optional top, left, right, and bottom values, measured in pixels. This will define a distance the named edge of the draggable component.

                                                                                                                                                                                                                                                                                                                                                                                                                            Alternatively, it can accept a ref to another component created with React's useRef hook. This ref should be passed both to the draggable component's dragConstraints prop, and the ref of the component you want to use as constraints.

                                                                                                                                                                                                                                                                                                                                                                                                                            // In pixels
                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                            drag="x"
                                                                                                                                                                                                                                                                                                                                                                                                                            dragConstraints={{ left: 0, right: 300 }}
                                                                                                                                                                                                                                                                                                                                                                                                                            />
                                                                                                                                                                                                                                                                                                                                                                                                                            // As a ref to another component
                                                                                                                                                                                                                                                                                                                                                                                                                            const MyComponent = () => {
                                                                                                                                                                                                                                                                                                                                                                                                                            const constraintsRef = useRef(null)
                                                                                                                                                                                                                                                                                                                                                                                                                            return (
                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div ref={constraintsRef}>
                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div drag dragConstraints={constraintsRef} />
                                                                                                                                                                                                                                                                                                                                                                                                                            </motion.div>
                                                                                                                                                                                                                                                                                                                                                                                                                            )
                                                                                                                                                                                                                                                                                                                                                                                                                            }

                                                                                                                                                                                                                                                                                                                                                                                                                          property dragControls

                                                                                                                                                                                                                                                                                                                                                                                                                          dragControls?: DragControls;
                                                                                                                                                                                                                                                                                                                                                                                                                          • Usually, dragging is initiated by pressing down on a component and moving it. For some use-cases, for instance clicking at an arbitrary point on a video scrubber, we might want to initiate dragging from a different component than the draggable one.

                                                                                                                                                                                                                                                                                                                                                                                                                            By creating a dragControls using the useDragControls hook, we can pass this into the draggable component's dragControls prop. It exposes a start method that can start dragging from pointer events on other components.

                                                                                                                                                                                                                                                                                                                                                                                                                            const dragControls = useDragControls()
                                                                                                                                                                                                                                                                                                                                                                                                                            function startDrag(event) {
                                                                                                                                                                                                                                                                                                                                                                                                                            dragControls.start(event, { snapToCursor: true })
                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                            return (
                                                                                                                                                                                                                                                                                                                                                                                                                            <>
                                                                                                                                                                                                                                                                                                                                                                                                                            <div onPointerDown={startDrag} />
                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div drag="x" dragControls={dragControls} />
                                                                                                                                                                                                                                                                                                                                                                                                                            </>
                                                                                                                                                                                                                                                                                                                                                                                                                            )

                                                                                                                                                                                                                                                                                                                                                                                                                          property dragDirectionLock

                                                                                                                                                                                                                                                                                                                                                                                                                          dragDirectionLock?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                          • If true, this will lock dragging to the initially-detected direction. Defaults to false.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div drag dragDirectionLock />

                                                                                                                                                                                                                                                                                                                                                                                                                          property dragElastic

                                                                                                                                                                                                                                                                                                                                                                                                                          dragElastic?: DragElastic;
                                                                                                                                                                                                                                                                                                                                                                                                                          • The degree of movement allowed outside constraints. 0 = no movement, 1 = full movement.

                                                                                                                                                                                                                                                                                                                                                                                                                            Set to 0.5 by default. Can also be set as false to disable movement.

                                                                                                                                                                                                                                                                                                                                                                                                                            By passing an object of top/right/bottom/left, individual values can be set per constraint. Any missing values will be set to 0.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                            drag
                                                                                                                                                                                                                                                                                                                                                                                                                            dragConstraints={{ left: 0, right: 300 }}
                                                                                                                                                                                                                                                                                                                                                                                                                            dragElastic={0.2}
                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                          property dragListener

                                                                                                                                                                                                                                                                                                                                                                                                                          dragListener?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                          • By default, if drag is defined on a component then an event listener will be attached to automatically initiate dragging when a user presses down on it.

                                                                                                                                                                                                                                                                                                                                                                                                                            By setting dragListener to false, this event listener will not be created.

                                                                                                                                                                                                                                                                                                                                                                                                                            const dragControls = useDragControls()
                                                                                                                                                                                                                                                                                                                                                                                                                            function startDrag(event) {
                                                                                                                                                                                                                                                                                                                                                                                                                            dragControls.start(event, { snapToCursor: true })
                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                            return (
                                                                                                                                                                                                                                                                                                                                                                                                                            <>
                                                                                                                                                                                                                                                                                                                                                                                                                            <div onPointerDown={startDrag} />
                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                            drag="x"
                                                                                                                                                                                                                                                                                                                                                                                                                            dragControls={dragControls}
                                                                                                                                                                                                                                                                                                                                                                                                                            dragListener={false}
                                                                                                                                                                                                                                                                                                                                                                                                                            />
                                                                                                                                                                                                                                                                                                                                                                                                                            </>
                                                                                                                                                                                                                                                                                                                                                                                                                            )

                                                                                                                                                                                                                                                                                                                                                                                                                          property dragMomentum

                                                                                                                                                                                                                                                                                                                                                                                                                          dragMomentum?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                          • Apply momentum from the pan gesture to the component when dragging finishes. Set to true by default.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                            drag
                                                                                                                                                                                                                                                                                                                                                                                                                            dragConstraints={{ left: 0, right: 300 }}
                                                                                                                                                                                                                                                                                                                                                                                                                            dragMomentum={false}
                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                          property dragPropagation

                                                                                                                                                                                                                                                                                                                                                                                                                          dragPropagation?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                          • Allows drag gesture propagation to child components. Set to false by default.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div drag="x" dragPropagation />

                                                                                                                                                                                                                                                                                                                                                                                                                          property dragSnapToOrigin

                                                                                                                                                                                                                                                                                                                                                                                                                          dragSnapToOrigin?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                          • If true, element will snap back to its origin when dragging ends.

                                                                                                                                                                                                                                                                                                                                                                                                                            Enabling this is the equivalent of setting all dragConstraints axes to 0 with dragElastic={1}, but when used together dragConstraints can define a wider draggable area and dragSnapToOrigin will ensure the element animates back to its origin on release.

                                                                                                                                                                                                                                                                                                                                                                                                                          property dragTransition

                                                                                                                                                                                                                                                                                                                                                                                                                          dragTransition?: InertiaOptions;
                                                                                                                                                                                                                                                                                                                                                                                                                          • Allows you to change dragging inertia parameters. When releasing a draggable Frame, an animation with type inertia starts. The animation is based on your dragging velocity. This property allows you to customize it. See Inertia for all properties you can use.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                            drag
                                                                                                                                                                                                                                                                                                                                                                                                                            dragTransition={{ bounceStiffness: 600, bounceDamping: 10 }}
                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                          property onMeasureDragConstraints

                                                                                                                                                                                                                                                                                                                                                                                                                          onMeasureDragConstraints?: (constraints: BoundingBox) => BoundingBox | void;
                                                                                                                                                                                                                                                                                                                                                                                                                          • If dragConstraints is set to a React ref, this callback will call with the measured drag constraints.

                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                          property whileDrag

                                                                                                                                                                                                                                                                                                                                                                                                                          whileDrag?: VariantLabels | TargetAndTransition;
                                                                                                                                                                                                                                                                                                                                                                                                                          • Properties or variant label to animate to while the drag gesture is recognised.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div whileDrag={{ scale: 1.2 }} />

                                                                                                                                                                                                                                                                                                                                                                                                                          interface DragHandlers

                                                                                                                                                                                                                                                                                                                                                                                                                          interface DragHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                          • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                          method onDirectionLock

                                                                                                                                                                                                                                                                                                                                                                                                                          onDirectionLock: (axis: 'x' | 'y') => void;
                                                                                                                                                                                                                                                                                                                                                                                                                          • Callback function that fires a drag direction is determined.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                            drag
                                                                                                                                                                                                                                                                                                                                                                                                                            dragDirectionLock
                                                                                                                                                                                                                                                                                                                                                                                                                            onDirectionLock={axis => console.log(axis)}
                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                          method onDrag

                                                                                                                                                                                                                                                                                                                                                                                                                          onDrag: (event: MouseEvent | TouchEvent | PointerEvent, info: PanInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                          • Callback function that fires when the component is dragged.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                            drag
                                                                                                                                                                                                                                                                                                                                                                                                                            onDrag={
                                                                                                                                                                                                                                                                                                                                                                                                                            (event, info) => console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                          method onDragEnd

                                                                                                                                                                                                                                                                                                                                                                                                                          onDragEnd: (
                                                                                                                                                                                                                                                                                                                                                                                                                          event: MouseEvent | TouchEvent | PointerEvent,
                                                                                                                                                                                                                                                                                                                                                                                                                          info: PanInfo
                                                                                                                                                                                                                                                                                                                                                                                                                          ) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                          • Callback function that fires when dragging ends.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                            drag
                                                                                                                                                                                                                                                                                                                                                                                                                            onDragEnd={
                                                                                                                                                                                                                                                                                                                                                                                                                            (event, info) => console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                          method onDragStart

                                                                                                                                                                                                                                                                                                                                                                                                                          onDragStart: (
                                                                                                                                                                                                                                                                                                                                                                                                                          event: MouseEvent | TouchEvent | PointerEvent,
                                                                                                                                                                                                                                                                                                                                                                                                                          info: PanInfo
                                                                                                                                                                                                                                                                                                                                                                                                                          ) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                          • Callback function that fires when dragging starts.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                            drag
                                                                                                                                                                                                                                                                                                                                                                                                                            onDragStart={
                                                                                                                                                                                                                                                                                                                                                                                                                            (event, info) => console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                          method onDragTransitionEnd

                                                                                                                                                                                                                                                                                                                                                                                                                          onDragTransitionEnd: () => void;
                                                                                                                                                                                                                                                                                                                                                                                                                          • Callback function that fires when drag momentum/bounce transition finishes.

                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                            drag
                                                                                                                                                                                                                                                                                                                                                                                                                            onDragTransitionEnd={() => console.log('Drag transition complete')}
                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                          interface DurationSpringOptions

                                                                                                                                                                                                                                                                                                                                                                                                                          interface DurationSpringOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                            property bounce

                                                                                                                                                                                                                                                                                                                                                                                                                            bounce?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                              property duration

                                                                                                                                                                                                                                                                                                                                                                                                                              duration?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                property visualDuration

                                                                                                                                                                                                                                                                                                                                                                                                                                visualDuration?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                  interface DynamicAnimationOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                  interface DynamicAnimationOptions
                                                                                                                                                                                                                                                                                                                                                                                                                                  extends Omit<AnimationOptionsWithValueOverrides, 'delay'> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                    property delay

                                                                                                                                                                                                                                                                                                                                                                                                                                    delay?: number | DynamicOption<number>;

                                                                                                                                                                                                                                                                                                                                                                                                                                      interface EventInfo

                                                                                                                                                                                                                                                                                                                                                                                                                                      interface EventInfo {}
                                                                                                                                                                                                                                                                                                                                                                                                                                      • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                      property point

                                                                                                                                                                                                                                                                                                                                                                                                                                      point: Point;

                                                                                                                                                                                                                                                                                                                                                                                                                                        interface FeatureBundle

                                                                                                                                                                                                                                                                                                                                                                                                                                        interface FeatureBundle extends FeaturePackages {}

                                                                                                                                                                                                                                                                                                                                                                                                                                          property renderer

                                                                                                                                                                                                                                                                                                                                                                                                                                          renderer: CreateVisualElement<any>;

                                                                                                                                                                                                                                                                                                                                                                                                                                            interface FocusHandlers

                                                                                                                                                                                                                                                                                                                                                                                                                                            interface FocusHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                                            • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                            property whileFocus

                                                                                                                                                                                                                                                                                                                                                                                                                                            whileFocus?: VariantLabels | TargetAndTransition;
                                                                                                                                                                                                                                                                                                                                                                                                                                            • Properties or variant label to animate to while the focus gesture is recognised.

                                                                                                                                                                                                                                                                                                                                                                                                                                              <motion.input whileFocus={{ scale: 1.2 }} />

                                                                                                                                                                                                                                                                                                                                                                                                                                            interface HoverHandlers

                                                                                                                                                                                                                                                                                                                                                                                                                                            interface HoverHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                                            • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                            property whileHover

                                                                                                                                                                                                                                                                                                                                                                                                                                            whileHover?: VariantLabels | TargetAndTransition;
                                                                                                                                                                                                                                                                                                                                                                                                                                            • Properties or variant label to animate to while the hover gesture is recognised.

                                                                                                                                                                                                                                                                                                                                                                                                                                              <motion.div whileHover={{ scale: 1.2 }} />

                                                                                                                                                                                                                                                                                                                                                                                                                                            method onHoverEnd

                                                                                                                                                                                                                                                                                                                                                                                                                                            onHoverEnd: (event: MouseEvent, info: EventInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                            • Callback function that fires when pointer stops hovering over the component.

                                                                                                                                                                                                                                                                                                                                                                                                                                              <motion.div onHoverEnd={() => console.log("Hover ends")} />

                                                                                                                                                                                                                                                                                                                                                                                                                                            method onHoverStart

                                                                                                                                                                                                                                                                                                                                                                                                                                            onHoverStart: (event: MouseEvent, info: EventInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                            • Callback function that fires when pointer starts hovering over the component.

                                                                                                                                                                                                                                                                                                                                                                                                                                              <motion.div onHoverStart={() => console.log('Hover starts')} />

                                                                                                                                                                                                                                                                                                                                                                                                                                            interface HydratedFeatureDefinitions

                                                                                                                                                                                                                                                                                                                                                                                                                                            interface HydratedFeatureDefinitions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                              property animation

                                                                                                                                                                                                                                                                                                                                                                                                                                              animation?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                property drag

                                                                                                                                                                                                                                                                                                                                                                                                                                                drag?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                  property exit

                                                                                                                                                                                                                                                                                                                                                                                                                                                  exit?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                    property focus

                                                                                                                                                                                                                                                                                                                                                                                                                                                    focus?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                      property hover

                                                                                                                                                                                                                                                                                                                                                                                                                                                      hover?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                        property inView

                                                                                                                                                                                                                                                                                                                                                                                                                                                        inView?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                          property layout

                                                                                                                                                                                                                                                                                                                                                                                                                                                          layout?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                            property pan

                                                                                                                                                                                                                                                                                                                                                                                                                                                            pan?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                              property tap

                                                                                                                                                                                                                                                                                                                                                                                                                                                              tap?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface Inertia

                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface Inertia {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • An animation that decelerates a value based on its initial velocity, usually used to implement inertial scrolling.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Optionally, min and max boundaries can be defined, and inertia will snap to these with a spring animation.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  This animation will automatically precalculate a target value, which can be modified with the modifyTarget property.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  This allows you to add snap-to-grid or similar functionality.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Inertia is also the animation used for dragTransition, and can be configured via that prop.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                property bounceDamping

                                                                                                                                                                                                                                                                                                                                                                                                                                                                bounceDamping?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • If min or max is set, this affects the damping of the bounce spring. If set to 0, spring will oscillate indefinitely. Set to 10 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  dragTransition={{
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  min: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  max: 100,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bounceDamping: 8
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                property bounceStiffness

                                                                                                                                                                                                                                                                                                                                                                                                                                                                bounceStiffness?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • If min or max is set, this affects the stiffness of the bounce spring. Higher values will create more sudden movement. Set to 500 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  dragTransition={{
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  min: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  max: 100,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bounceStiffness: 100
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                property from

                                                                                                                                                                                                                                                                                                                                                                                                                                                                from?: number | string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • The value to animate from. By default, this is the current state of the animating value.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <Frame
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  dragTransition={{ from: 50 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                property max

                                                                                                                                                                                                                                                                                                                                                                                                                                                                max?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Maximum constraint. If set, the value will "bump" against this value (or immediately snap to it, if the initial animation value exceeds this value).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  dragTransition={{ min: 0, max: 100 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                property min

                                                                                                                                                                                                                                                                                                                                                                                                                                                                min?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Minimum constraint. If set, the value will "bump" against this value (or immediately spring to it if the animation starts as less than this value).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  dragTransition={{ min: 0, max: 100 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                property power

                                                                                                                                                                                                                                                                                                                                                                                                                                                                power?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • A higher power value equals a further target. Set to 0.8 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  dragTransition={{ power: 0.2 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                property restDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                restDelta?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • End the animation if the distance to the animation target is below this value, and the absolute speed is below restSpeed. When the animation ends, the value gets snapped to the animation target. Set to 0.01 by default. Generally the default values provide smooth animation endings, only in rare cases should you need to customize these.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  dragTransition={{ restDelta: 10 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                property timeConstant

                                                                                                                                                                                                                                                                                                                                                                                                                                                                timeConstant?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Adjusting the time constant will change the duration of the deceleration, thereby affecting its feel. Set to 700 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  dragTransition={{ timeConstant: 200 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                property type

                                                                                                                                                                                                                                                                                                                                                                                                                                                                type: 'inertia';
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Set type to animate using the inertia animation. Set to "tween" by default. This can be used for natural deceleration, like momentum scrolling.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  transition={{ type: "inertia", velocity: 50 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                property velocity

                                                                                                                                                                                                                                                                                                                                                                                                                                                                velocity?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • The initial velocity of the animation. By default this is the current velocity of the component.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  transition={{ type: 'inertia', velocity: 200 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                method modifyTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                modifyTarget: (v: number) => number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • A function that receives the automatically-calculated target and returns a new one. Useful for snapping the target to a grid.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  dragTransition={{
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  power: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  // Snap calculated target to nearest 50 pixels
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  modifyTarget: target => Math.round(target / 50) * 50
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface InertiaOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface InertiaOptions$1 extends DecayOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property bounceDamping

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bounceDamping?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property bounceStiffness

                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bounceStiffness?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property max

                                                                                                                                                                                                                                                                                                                                                                                                                                                                      max?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property min

                                                                                                                                                                                                                                                                                                                                                                                                                                                                        min?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface InterpolateOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface InterpolateOptions<T> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property clamp

                                                                                                                                                                                                                                                                                                                                                                                                                                                                            clamp?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property ease

                                                                                                                                                                                                                                                                                                                                                                                                                                                                              ease?: EasingFunction | EasingFunction[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property mixer

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                mixer?: MixerFactory<T>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  interface IProjectionNode

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  interface IProjectionNode<I = unknown> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property animationId

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    animationId: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property animationValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      animationValues?: ResolvedValues;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property children

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        children: Set<IProjectionNode>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property currentAnimation

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          currentAnimation?: AnimationPlaybackControls;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property depth

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            depth: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property hasCheckedOptimisedAppear

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              hasCheckedOptimisedAppear: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property hasTreeAnimated

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                hasTreeAnimated: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property id

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  id: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property instance

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    instance: I;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property isAnimationBlocked

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      isAnimationBlocked?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property isLayoutDirty

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        isLayoutDirty: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property isPresent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          isPresent?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property isProjectionDirty

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            isProjectionDirty: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property isSharedProjectionDirty

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              isSharedProjectionDirty: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property isTransformDirty

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                isTransformDirty: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property isTreeAnimating

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  isTreeAnimating?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property isTreeAnimationBlocked

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    isTreeAnimationBlocked: () => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property isUpdating

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      isUpdating: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property isVisible

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        isVisible: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property latestValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          latestValues: ResolvedValues;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property layout

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            layout?: Measurements;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property mount

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              mount: (node: I, isLayoutDirty?: boolean) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property needsReset

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                needsReset: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property nodes

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  nodes?: FlatTree;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property options

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    options: ProjectionNodeOptions;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property parent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      parent?: IProjectionNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property path

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        path: IProjectionNode[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property preserveOpacity

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          preserveOpacity?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property prevTransformTemplateValue

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            prevTransformTemplateValue: string | undefined;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property projectionDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              projectionDelta?: Delta;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property projectionDeltaWithTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                projectionDeltaWithTransform?: Delta;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property relativeParent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  relativeParent?: IProjectionNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property relativeTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    relativeTarget?: Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property relativeTargetOrigin

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      relativeTargetOrigin?: Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property resolvedRelativeTargetAt

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        resolvedRelativeTargetAt?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property resumeFrom

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          resumeFrom?: IProjectionNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property resumingFrom

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            resumingFrom?: IProjectionNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property root

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              root?: IProjectionNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property scroll

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                scroll?: ScrollMeasurements;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property sharedNodes

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  sharedNodes: Map<string, NodeStack>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property shouldResetTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    shouldResetTransform: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property snapshot

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      snapshot?: Measurements;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property target

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        target?: Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property targetDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          targetDelta?: Delta;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property targetWithTransforms

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            targetWithTransforms?: Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property treeScale

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              treeScale?: Point;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property unmount

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                unmount: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property updateBlockedByResize

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  updateBlockedByResize: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property updateManuallyBlocked

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    updateManuallyBlocked: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method addEventListener

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      addEventListener: (name: LayoutEvents, handler: any) => VoidFunction;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        method applyTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        applyTransform: (box: Box, transformOnly?: boolean) => Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method blockUpdate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          blockUpdate: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            method calcProjection

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            calcProjection: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method checkUpdateFailed

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              checkUpdateFailed: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method clearMeasurements

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                clearMeasurements: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  method clearSnapshot

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  clearSnapshot: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method didUpdate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    didUpdate: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method finishAnimation

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      finishAnimation: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        method getClosestProjectingParent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        getClosestProjectingParent: () => IProjectionNode | undefined;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method getProjectionStyles

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          getProjectionStyles: (styleProp?: MotionStyle) => MotionStyle | undefined;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            method getStack

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            getStack: () => NodeStack | undefined;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method hasListeners

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              hasListeners: (name: LayoutEvents) => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method hide

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                hide: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  method isLead

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  isLead: () => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method isProjecting

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    isProjecting: () => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method isUpdateBlocked

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      isUpdateBlocked: () => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        method measure

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        measure: (removeTransform?: boolean) => Measurements;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method measurePageBox

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          measurePageBox: () => Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            method notifyListeners

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            notifyListeners: (name: LayoutEvents, ...args: any) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method promote

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              promote: (options?: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              needsReset?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              transition?: Transition$1;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              preserveFollowOpacity?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              }) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method registerSharedNode

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                registerSharedNode: (id: string, node: IProjectionNode) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  method relegate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  relegate: () => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method resetSkewAndRotation

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    resetSkewAndRotation: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method resetTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      resetTransform: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        method resetTree

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        resetTree: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method resolveTargetDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          resolveTargetDelta: (force?: boolean) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            method scheduleCheckAfterUnmount

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            scheduleCheckAfterUnmount: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method scheduleRender

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              scheduleRender: (notifyAll?: boolean) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method scheduleUpdateProjection

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                scheduleUpdateProjection: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  method setAnimationOrigin

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  setAnimationOrigin: (delta: Delta) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method setOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    setOptions: (options: ProjectionNodeOptions) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method setTargetDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      setTargetDelta: (delta: Delta) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        method show

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        show: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method startAnimation

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          startAnimation: (transition: Transition$1) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            method startUpdate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            startUpdate: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method unblockUpdate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              unblockUpdate: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method updateLayout

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                updateLayout: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  method updateScroll

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  updateScroll: (phase?: Phase) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method updateSnapshot

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    updateSnapshot: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method willUpdate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      willUpdate: (notifyListeners?: boolean) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        interface KeyframeOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        interface KeyframeOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property ease

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          ease?: Easing | Easing[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property times

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            times?: number[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface Keyframes

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface Keyframes {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Keyframes tweens between multiple values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                These tweens can be arranged using the duration, easings, and times properties.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property duration

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              duration?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • The total duration of the animation. Set to 0.3 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                const transition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type: "keyframes",
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                duration: 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <Frame
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={transition}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property ease

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              ease?: Easing | Easing[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • An array of easing functions for each generated tween, or a single easing function applied to all tweens.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                This array should be one item less than values, as these easings apply to the transitions *between* the values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                const transition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                backgroundColor: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type: 'keyframes',
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                easings: ['circIn', 'circOut']
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property repeatDelay

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              repeatDelay?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property times

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              times?: number[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • An array of numbers between 0 and 1, where 1 represents the total duration.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Each value represents at which point during the animation each item in the animation target should be hit, so the array should be the same length as values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Defaults to an array of evenly-spread durations.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property type

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type: 'keyframes';
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Set type to "keyframes" to animate using the keyframes animation. Set to "tween" by default. This can be used to animate between a series of values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface LayoutProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface LayoutProps {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property "data-framer-portal-id"

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              'data-framer-portal-id'?: string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Attached to a portal root to ensure we attach the child to the document root and don't perform scale correction on it.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property layout

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              layout?: boolean | 'position' | 'size' | 'preserve-aspect';
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • If true, this component will automatically animate to its new position when its layout changes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div layout />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                This will perform a layout animation using performant transforms. Part of this technique involved animating an element's scale. This can introduce visual distortions on children, boxShadow and borderRadius.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                To correct distortion on immediate children, add layout to those too.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                boxShadow and borderRadius will automatically be corrected if they are already being animated on this component. Otherwise, set them directly via the initial prop.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                If layout is set to "position", the size of the component will change instantly and only its position will animate.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                If layout is set to "size", the position of the component will change instantly and only its size will animate.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                If layout is set to "preserve-aspect", the component will animate size & position if the aspect ratio remains the same between renders, and just position if the ratio changes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property layoutDependency

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              layoutDependency?: any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property layoutId

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              layoutId?: string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Enable shared layout transitions between different components with the same layoutId.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                When a component with a layoutId is removed from the React tree, and then added elsewhere, it will visually animate from the previous component's bounding box and its latest animated values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                {items.map(item => (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.li layout>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                {item.name}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                {item.isSelected && <motion.div layoutId="underline" />}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                </motion.li>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                ))}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                If the previous component remains in the tree it will crossfade with the new component.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property layoutRoot

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              layoutRoot?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Whether an element should be considered a "layout root", where all children will be forced to resolve relatively to it. Currently used for position: sticky elements in Framer.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property layoutScroll

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              layoutScroll?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Whether a projection node should measure its scroll when it or its descendants update their layout.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method onLayoutAnimationComplete

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              onLayoutAnimationComplete: () => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • A callback that will fire when a layout animation on this component completes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method onLayoutAnimationStart

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              onLayoutAnimationStart: () => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • A callback that will fire when a layout animation on this component starts.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface LazyProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface LazyProps {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property children

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              children?: React.ReactNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property features

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                features: FeatureBundle | LazyFeatureBundle;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Can be used to provide a feature bundle synchronously or asynchronously.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  // features.js
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  import { domAnimation } from "framer-motion"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  export default domAnimation
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  // index.js
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  import { LazyMotion, m } from "framer-motion"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const loadFeatures = import("./features.js")
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  .then(res => res.default)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  function Component() {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <LazyMotion features={loadFeatures}>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <m.div animate={{ scale: 1.5 }} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  </LazyMotion>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  )
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property strict

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                strict?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • If true, will throw an error if a motion component renders within a LazyMotion component.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  // This component will throw an error that explains using a motion component
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  // instead of the m component will break the benefits of code-splitting.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  function Component() {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <LazyMotion features={domAnimation} strict>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  </LazyMotion>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  )
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface MotionAdvancedProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface MotionAdvancedProps {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property custom

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                custom?: any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Custom data to use to resolve dynamic variants differently for each animating component.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const variants = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  visible: (custom) => ({
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  opacity: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  transition: { delay: custom * 0.2 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  })
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div custom={0} animate="visible" variants={variants} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div custom={1} animate="visible" variants={variants} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div custom={2} animate="visible" variants={variants} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property ignoreStrict

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                ignoreStrict?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Set to false to prevent throwing an error when a motion component is used within a LazyMotion set to strict.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property inherit

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                inherit?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Set to false to prevent inheriting variant changes from its parent.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface MotionConfigContext

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface MotionConfigContext {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property isStatic

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                isStatic: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Internal. Determines whether this is a static context ie the Framer canvas. If so, it'll disable all dynamic functionality.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property nonce

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                nonce?: string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • A custom nonce attribute used when wanting to enforce a Content Security Policy (CSP). For more details see: https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Content-Security-Policy/style-src#unsafe_inline_styles

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property reducedMotion

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                reducedMotion?: ReducedMotionConfig;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • If true, will respect the device prefersReducedMotion setting by switching transform animations off.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property transformPagePoint

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transformPagePoint: TransformPoint;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Internal, exported only for usage in Framer

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property transition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition?: Transition$1;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Defines a new default transition for the entire tree.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface MotionConfigProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface MotionConfigProps extends Partial<MotionConfigContext> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property children

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  children?: React$1.ReactNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property isValidProp

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    isValidProp?: IsValidProp;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface MotionProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface MotionProps
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      extends AnimationProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      EventProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      PanHandlers,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      TapHandlers,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      HoverHandlers,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      FocusHandlers,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ViewportProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      DraggableProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      LayoutProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      MotionAdvancedProps {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Props for motion components.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property "data-framer-appear-id"

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      'data-framer-appear-id'?: string;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property children

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        children?: React.ReactNode | MotionValue<number> | MotionValue<string>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property style

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          style?: MotionStyle;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • The React DOM style prop, enhanced with support for MotionValues and separate transform values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            export const MyComponent = () => {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            const x = useMotionValue(0)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            return <motion.div style={{ x, opacity: 1, scale: 0.5 }} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method transformTemplate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          transformTemplate: (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          transform: TransformProperties,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          generatedTransform: string
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          ) => string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • By default, Motion generates a transform property with a sensible transform order. transformTemplate can be used to create a different order, or to append/preprend the automatically generated transform property.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            style={{ x: 0, rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transformTemplate={
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            ({ x, rotate }) => `rotate(${rotate}deg) translateX(${x}px)`
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Parameter transform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            The latest animated transform props.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Parameter generatedTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            The transform string as automatically generated by Motion

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface None

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface None {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property type

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type: false;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Set type to false for an instant transition.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface Orchestration

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface Orchestration {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Options for orchestrating the timing of animations.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property delay

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          delay?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Delay the animation by this duration (in seconds). Defaults to 0.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Remarks

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            const transition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            delay: 0.2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property delayChildren

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          delayChildren?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • When using variants, children animations will start after this duration (in seconds). You can add the transition property to both the Frame and the variant directly. Adding it to the variant generally offers more flexibility, as it allows you to customize the delay per visual state.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            const container = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            show: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            opacity: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transition: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            delayChildren: 0.5
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            const item = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            show: { opacity: 1 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.ul
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            variants={container}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            initial="hidden"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            animate="show"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            >
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            </motion.ul>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            )

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property staggerChildren

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          staggerChildren?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • When using variants, animations of child components can be staggered by this duration (in seconds).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            For instance, if staggerChildren is 0.01, the first child will be delayed by 0 seconds, the second by 0.01, the third by 0.02 and so on.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            The calculated stagger delay will be added to delayChildren.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            const container = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            show: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            opacity: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transition: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            staggerChildren: 0.5
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            const item = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            show: { opacity: 1 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.ol
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            variants={container}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            initial="hidden"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            animate="show"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            >
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            </motion.ol>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            )

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property staggerDirection

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          staggerDirection?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • The direction in which to stagger children.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            A value of 1 staggers from the first to the last while -1 staggers from the last to the first.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            const container = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            show: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            opacity: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transition: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            staggerChildren: 0.5,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            staggerDirection: -1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            const item = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            show: { opacity: 1 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.ul
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            variants={container}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            initial="hidden"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            animate="show"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            >
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.li variants={item} size={50} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.li variants={item} size={50} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            </motion.ul>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            )

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property when

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          when?: false | 'beforeChildren' | 'afterChildren' | string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Describes the relationship between the transition and its children. Set to false by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Remarks

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            When using variants, the transition can be scheduled in relation to its children with either "beforeChildren" to finish this transition before starting children transitions, "afterChildren" to finish children transitions before starting this transition.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            const list = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            hidden: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            opacity: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transition: { when: "afterChildren" }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            const item = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            hidden: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            opacity: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transition: { duration: 2 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.ul variants={list} animate="hidden">
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            </motion.ul>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            )

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface PanHandlers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface PanHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method onPan

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          onPan: (event: PointerEvent, info: PanInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Callback function that fires when the pan gesture is recognised on this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            **Note:** For pan gestures to work correctly with touch input, the element needs touch scrolling to be disabled on either x/y or both axis with the [touch-action](https://developer.mozilla.org/en-US/docs/Web/CSS/touch-action) CSS rule.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            function onPan(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div onPan={onPan} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            A PanInfo object containing x and y values for:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            - point: Relative to the device or page. - delta: Distance moved since the last event. - offset: Offset from the original pan event. - velocity: Current velocity of the pointer.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method onPanEnd

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          onPanEnd: (event: PointerEvent, info: PanInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Callback function that fires when the pan gesture ends on this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            function onPanEnd(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div onPanEnd={onPanEnd} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            A PanInfo object containing x/y values for:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            - point: Relative to the device or page. - delta: Distance moved since the last event. - offset: Offset from the original pan event. - velocity: Current velocity of the pointer.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method onPanSessionStart

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          onPanSessionStart: (event: PointerEvent, info: EventInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Callback function that fires when we begin detecting a pan gesture. This is analogous to onMouseStart or onTouchStart.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            function onPanSessionStart(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div onPanSessionStart={onPanSessionStart} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            An EventInfo object containing x/y values for:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            - point: Relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method onPanStart

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          onPanStart: (event: PointerEvent, info: PanInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Callback function that fires when the pan gesture begins on this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            function onPanStart(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div onPanStart={onPanStart} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            A PanInfo object containing x/y values for:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            - point: Relative to the device or page. - delta: Distance moved since the last event. - offset: Offset from the original pan event. - velocity: Current velocity of the pointer.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface PanInfo

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface PanInfo {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Passed in to pan event handlers like onPan the PanInfo object contains information about the current state of the tap gesture such as its point, delta, offset and velocity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div onPan={(event, info) => {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property delta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          delta: Point;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Contains x and y values for the distance moved since the last event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            function onPan(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            console.log(info.delta.x, info.delta.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div onPan={onPan} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property offset

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          offset: Point;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Contains x and y values for the distance moved from the first pan event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            function onPan(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            console.log(info.offset.x, info.offset.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div onPan={onPan} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property point

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          point: Point;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Contains x and y values for the current pan position relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            function onPan(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div onPan={onPan} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property velocity

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          velocity: Point;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Contains x and y values for the current velocity of the pointer, in px/ms.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            function onPan(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            console.log(info.velocity.x, info.velocity.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div onPan={onPan} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface Point

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface Point {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property x

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            x: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property y

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              y: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface Repeat

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface Repeat {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property repeat

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  repeat?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • The number of times to repeat the transition. Set to Infinity for perpetual repeating.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Without setting repeatType, this will loop the animation.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    transition={{ repeat: Infinity, duration: 2 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property repeatDelay

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  repeatDelay?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • When repeating an animation, repeatDelay will set the duration of the time to wait, in seconds, between each repetition.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    transition={{ repeat: Infinity, repeatDelay: 1 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property repeatType

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  repeatType?: 'loop' | 'reverse' | 'mirror';
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • How to repeat the animation. This can be either:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    "loop": Repeats the animation from the start

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    "reverse": Alternates between forward and backwards playback

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    "mirror": Switches from and to alternately

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    transition={{
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    repeat: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    repeatType: "reverse",
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    duration: 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  interface ResolvedValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  interface ResolvedValues {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • A generic set of string/number values

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  index signature

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  [key: string]: string | number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    interface ScrollMotionValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    interface ScrollMotionValues {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property scrollX

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    scrollX: MotionValue<number>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property scrollXProgress

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      scrollXProgress: MotionValue<number>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property scrollY

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        scrollY: MotionValue<number>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property scrollYProgress

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          scrollYProgress: MotionValue<number>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            interface SequenceLabelWithTime

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            interface SequenceLabelWithTime {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property at

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              at: SequenceTime;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property name

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                name: SequenceLabel;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  interface SequenceMap

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  interface SequenceMap {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    index signature

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [key: string]: ValueSequence;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface SequenceOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface SequenceOptions extends AnimationPlaybackOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property defaultTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        defaultTransition?: Transition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property delay

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          delay?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property duration

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            duration?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface Spring

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface Spring extends Repeat {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • An animation that simulates spring physics for realistic motion. This is the default animation for physical values like x, y, scale and rotate.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property bounce

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bounce?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • bounce determines the "bounciness" of a spring animation.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                0 is no bounce, and 1 is extremely bouncy.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                If duration is set, this defaults to 0.25.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Note: bounce and duration will be overridden if stiffness, damping or mass are set.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ x: 100 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ type: "spring", bounce: 0.25 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property damping

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              damping?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Strength of opposing force. If set to 0, spring will oscillate indefinitely. Set to 10 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.a
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ type: 'spring', damping: 300 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property duration

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              duration?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • The duration of the animation, defined in seconds. Spring animations can be a maximum of 10 seconds.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                If bounce is set, this defaults to 0.8.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Note: duration and bounce will be overridden if stiffness, damping or mass are set.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ x: 100 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ type: "spring", duration: 0.8 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property from

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              from?: number | string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • The value to animate from. By default, this is the initial state of the animating value.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ type: 'spring', from: 90 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property mass

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              mass?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Mass of the moving object. Higher values will result in more lethargic movement. Set to 1 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.feTurbulence
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ baseFrequency: 0.5 } as any}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ type: "spring", mass: 0.5 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property restDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              restDelta?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • End animation if distance is below this value and speed is below restSpeed. When animation ends, spring gets “snapped” to. Set to 0.01 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ type: 'spring', restDelta: 0.5 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property restSpeed

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              restSpeed?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • End animation if absolute speed (in units per second) drops below this value and delta is smaller than restDelta. Set to 0.01 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ type: 'spring', restSpeed: 0.5 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property stiffness

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              stiffness?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Stiffness of the spring. Higher values will create more sudden movement. Set to 100 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.section
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ type: 'spring', stiffness: 50 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property type

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type: 'spring';
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Set type to "spring" to animate using spring physics for natural movement. Type is set to "spring" by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ type: 'spring' }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property velocity

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              velocity?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • The initial velocity of the spring. By default this is the current velocity of the component.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ type: 'spring', velocity: 2 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property visualDuration

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              visualDuration?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • If visualDuration is set, this will override duration.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                The visual duration is a time, set in seconds, that the animation will take to visually appear to reach its target.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                In other words, the bulk of the transition will occur before this time, and the "bouncy bit" will mostly happen after.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                This makes it easier to edit a spring, as well as visually coordinate it with other time-based animations.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ x: 100 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ type: "spring", visualDuration: 0.5 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface SpringOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface SpringOptions extends DurationSpringOptions, VelocityOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property damping

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                damping?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property mass

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  mass?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property stiffness

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    stiffness?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface SVGMotionProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface SVGMotionProps<T> extends SVGAttributesAsMotionValues<T>, MotionProps {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface TapHandlers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface TapHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property globalTapTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      globalTapTarget?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • If true, the tap gesture will attach its start listener to window.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Note: This is not supported publically.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property whileTap

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      whileTap?: VariantLabels | TargetAndTransition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Properties or variant label to animate to while the component is pressed.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div whileTap={{ scale: 0.8 }} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method onTap

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      onTap: (event: MouseEvent | TouchEvent | PointerEvent, info: TapInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Callback when the tap gesture successfully ends on this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        function onTap(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div onTap={onTap} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        An TapInfo object containing x and y values for the point relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method onTapCancel

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      onTapCancel: (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      event: MouseEvent | TouchEvent | PointerEvent,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      info: TapInfo
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Callback when the tap gesture ends outside this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        function onTapCancel(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div onTapCancel={onTapCancel} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        An TapInfo object containing x and y values for the point relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method onTapStart

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      onTapStart: (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      event: MouseEvent | TouchEvent | PointerEvent,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      info: TapInfo
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Callback when the tap gesture starts on this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        function onTapStart(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div onTapStart={onTapStart} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        An TapInfo object containing x and y values for the point relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface TapInfo

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface TapInfo {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Passed in to tap event handlers like onTap the TapInfo object contains information about the tap gesture such as it‘s location.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        function onTap(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div onTap={onTap} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property point

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      point: Point;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Contains x and y values for the tap gesture relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        function onTapStart(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div onTapStart={onTapStart} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface Tween

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface Tween extends Repeat {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • An animation that animates between two or more values over a specific duration of time. This is the default animation for non-physical values like color and opacity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property duration

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      duration?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The duration of the tween animation. Set to 0.3 by default, 0r 0.8 if animating a series of keyframes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        const variants = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        visible: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        opacity: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition: { duration: 2 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property ease

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ease?: Easing | Easing[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The easing function to use. Set as one of the below.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        - The name of an existing easing function.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        - An array of four numbers to define a cubic bezier curve.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        - An easing function, that accepts and returns a value 0-1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        If the animating value is set as an array of multiple values for a keyframes animation, ease can be set as an array of easing functions to set different easings between each of those values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ ease: [0.17, 0.67, 0.83, 0.67] }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property easings

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      easings?: Easing[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • When animating keyframes, easings can be used to define easing functions between each keyframe. This array should be one item fewer than the number of keyframes, as these easings apply to the transitions between the keyframes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ backgroundColor: ["#0f0", "#00f", "#f00"] }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ easings: ["easeIn", "easeOut"] }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property from

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      from?: number | string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The value to animate from. By default, this is the current state of the animating value.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ from: 90, duration: 2 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property times

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      times?: number[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • When animating keyframes, times can be used to determine where in the animation each keyframe is reached. Each value in times is a value between 0 and 1, representing duration.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        There must be the same number of times as there are keyframes. Defaults to an array of evenly-spread durations.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ scale: [0, 1, 0.5, 1] }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ times: [0, 0.1, 0.9, 1] }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property type

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type?: 'tween';
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Set type to "tween" to use a duration-based tween animation. If any non-orchestration transition values are set without a type property, this is used as the default animation.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.path
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ pathLength: 1 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ duration: 2, type: "tween" }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface UseInViewOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface UseInViewOptions extends Omit<InViewOptions, 'root' | 'amount'> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property amount

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        amount?: 'some' | 'all' | number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property once

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          once?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property root

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            root?: RefObject$1<Element | null>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface UseScrollOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface UseScrollOptions extends Omit<ScrollInfoOptions, 'container' | 'target'> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property container

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                container?: RefObject$1<HTMLElement | null>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property layoutEffect

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  layoutEffect?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property target

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    target?: RefObject$1<HTMLElement | null>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface ValueAnimationOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface ValueAnimationOptions<V extends string | number = number>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      extends ValueAnimationTransition {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property from

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        from?: V;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property isGenerator

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          isGenerator?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property keyframes

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            keyframes: V[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property name

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              name?: string;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface ValueAnimationOptionsWithRenderContext

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface ValueAnimationOptionsWithRenderContext<V extends string | number = number>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                extends ValueAnimationOptions<V> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property element

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  element?: VisualElement;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property KeyframeResolver

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    KeyframeResolver?: typeof KeyframeResolver;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property motionValue

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      motionValue?: MotionValue<V>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        interface ValueAnimationTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        interface ValueAnimationTransition<V = any>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        extends Transition,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        AnimationPlaybackLifecycles<V> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface VelocityOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface VelocityOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property restDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            restDelta?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property restSpeed

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              restSpeed?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property velocity

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                velocity?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  interface VisualState

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  interface VisualState<Instance, RenderState> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property latestValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    latestValues: ResolvedValues;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property mount

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      mount?: (instance: Instance) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property renderState

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        renderState: RenderState;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Type Aliases

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type AnimationDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type AnimationDefinition = VariantLabels | TargetAndTransition | TargetResolver;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type AnimationGeneratorType

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type AnimationGeneratorType =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | GeneratorFactory
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'decay'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'spring'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'keyframes'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'tween'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'inertia';

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type AnimationOptionsWithValueOverrides

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type AnimationOptionsWithValueOverrides<V = any> = StyleTransitions &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              SVGPathTransitions &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              SVGTransitions &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              VariableTransitions &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              ValueAnimationTransition<V>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type AnimationSequence

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type AnimationSequence = Segment[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type AnimationType

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type AnimationType =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | 'animate'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | 'whileHover'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | 'whileTap'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | 'whileDrag'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | 'whileFocus'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | 'whileInView'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | 'exit';

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type BezierDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type BezierDefinition = readonly [number, number, number, number];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type CreateVisualElement

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type CreateVisualElement<Instance> = (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Component: string | React.ComponentType<React.PropsWithChildren<unknown>>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      options: VisualElementOptions<Instance>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ) => VisualElement<Instance>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type Cycle

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type Cycle = (i?: number) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type CycleState

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type CycleState<T> = [T, Cycle];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type DelayedFunction

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type DelayedFunction = (overshoot: number) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type Direction

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type Direction = 'start' | 'end';

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type DOMKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type DOMKeyframesDefinition = StyleKeyframesDefinition &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                SVGKeyframesDefinition &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                SVGPathKeyframesDefinition &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                VariableKeyframesDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type DOMMotionComponents

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type DOMMotionComponents = HTMLMotionComponents & SVGMotionComponents;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type DOMSegment

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type DOMSegment = [ElementOrSelector, DOMKeyframesDefinition];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type DOMSegmentWithTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type DOMSegmentWithTransition = [
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ElementOrSelector,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      DOMKeyframesDefinition,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      DynamicAnimationOptions & At
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type DragElastic

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type DragElastic = boolean | number | Partial<BoundingBox>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type DynamicOption

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type DynamicOption<T> = (i: number, total: number) => T;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type Easing

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type Easing = EasingDefinition | EasingFunction;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • The easing function to use. Set as one of:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              - The name of an in-built easing function. - An array of four numbers to define a cubic bezier curve. - An easing function, that accepts and returns a progress value between 0 and 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type EasingDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type EasingDefinition =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | BezierDefinition
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'linear'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'easeIn'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'easeOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'easeInOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'circIn'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'circOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'circInOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'backIn'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'backOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'backInOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | 'anticipate';

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type EasingFunction

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type EasingFunction = (v: number) => number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type EasingModifier

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type EasingModifier = (easing: EasingFunction) => EasingFunction;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type FeatureDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type FeatureDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  isEnabled: HydratedFeatureDefinition['isEnabled'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Feature?: HydratedFeatureDefinition['Feature'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  ProjectionNode?: HydratedFeatureDefinition['ProjectionNode'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  MeasureLayout?: HydratedFeatureDefinition['MeasureLayout'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type FeatureDefinitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type FeatureDefinitions = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [K in keyof HydratedFeatureDefinitions]: FeatureDefinition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type FeaturePackage

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type FeaturePackage = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Feature?: HydratedFeatureDefinition['Feature'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ProjectionNode?: HydratedFeatureDefinition['ProjectionNode'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      MeasureLayout?: HydratedFeatureDefinition['MeasureLayout'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type FeaturePackages

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type FeaturePackages = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [K in keyof HydratedFeatureDefinitions]: FeaturePackage;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type ForwardRefComponent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type ForwardRefComponent<T, P> = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          readonly $$typeof: symbol;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          } & ((props: PropsWithoutRef<P> & RefAttributes<T>) => JSX.Element);
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type GeneratorFactory

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type GeneratorFactory = (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          options: ValueAnimationOptions<any>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          ) => KeyframeGenerator<any>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type HTMLMotionProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type HTMLMotionProps<Tag extends keyof HTMLElements> = AttributesWithoutMotionProps<
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            JSX.IntrinsicElements[Tag]
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            > &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            MotionProps;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type HydratedFeatureDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type HydratedFeatureDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            isEnabled: (props: MotionProps) => boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Feature: FeatureClass<unknown>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            ProjectionNode?: any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            MeasureLayout?: typeof MeasureLayout;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type KeyframesTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type KeyframesTarget =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | ResolvedKeyframesTarget
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | GenericKeyframesTarget<CustomValueType>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type LazyFeatureBundle

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type LazyFeatureBundle$1 = () => Promise<FeatureBundle>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type MixerFactory

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type MixerFactory<T> = (from: T, to: T) => Mix<T>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type MotionStyle

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type MotionStyle = MotionCSS &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  MotionTransform &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  MakeMotion<SVGPathProperties> &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  MakeCustomValueType<CustomStyles>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type MotionTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type MotionTransform = MakeMotion<TransformProperties>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type MotionValueSegment

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type MotionValueSegment = [
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  MotionValue,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  UnresolvedValueKeyframe | UnresolvedValueKeyframe[]
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  ];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type MotionValueSegmentWithTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type MotionValueSegmentWithTransition = [
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    MotionValue,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    UnresolvedValueKeyframe | UnresolvedValueKeyframe[],
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Transition & At
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    ];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type ObjectSegment

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type ObjectSegment<O extends {} = {}> = [O, ObjectTarget<O>];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type ObjectSegmentWithTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type ObjectSegmentWithTransition<O extends {} = {}> = [
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        O,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ObjectTarget<O>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        DynamicAnimationOptions & At
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type ObjectTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type ObjectTarget<O> = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          [K in keyof O]?: O[K] | GenericKeyframesTarget<O[K]>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type PassiveEffect

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type PassiveEffect<T> = (v: T, safeSetter: (v: T) => void) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type RenderComponent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type RenderComponent<Instance, RenderState> = (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Component: string | React$1.ComponentType<React$1.PropsWithChildren<unknown>>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            props: MotionProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            ref: React$1.Ref<Instance>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            visualState: VisualState<Instance, RenderState>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            isStatic: boolean,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            visualElement?: VisualElement<Instance>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            ) => any;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type RepeatType

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type RepeatType = 'loop' | 'reverse' | 'mirror';

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ResolvedAnimationDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ResolvedAnimationDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                keyframes: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [key: string]: UnresolvedValueKeyframe[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                };
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [key: string]: Transition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                };
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ResolvedAnimationDefinitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ResolvedAnimationDefinitions = Map<
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Element | MotionValue,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  ResolvedAnimationDefinition
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  >;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ResolvedKeyframesTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ResolvedKeyframesTarget =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | GenericKeyframesTarget<number>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | GenericKeyframesTarget<string>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ResolvedSingleTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ResolvedSingleTarget = string | number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ResolvedValueTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ResolvedValueTarget = ResolvedSingleTarget | ResolvedKeyframesTarget;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ResolveKeyframes

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ResolveKeyframes<V extends string | number> = (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    keyframes: V[],
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    onComplete: OnKeyframesResolved<V>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    name?: string,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    motionValue?: any
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    ) => KeyframeResolver<V>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type ScrapeMotionValuesFromProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type ScrapeMotionValuesFromProps = (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      props: MotionProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      prevProps: MotionProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      visualElement?: VisualElement
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ) => {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      [key: string]: MotionValue | string | number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type Segment

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type Segment =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | ObjectSegment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | ObjectSegmentWithTransition
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | SequenceLabel
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | SequenceLabelWithTime
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | MotionValueSegment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | MotionValueSegmentWithTransition
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | DOMSegment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | DOMSegmentWithTransition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type SequenceLabel

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type SequenceLabel = string;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type SequenceTime

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type SequenceTime = number | '<' | `+${number}` | `-${number}` | `${string}`;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type SingleTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type SingleTarget = ResolvedSingleTarget | CustomValueType;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type StyleKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type StyleKeyframesDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              [K in keyof CSSStyleDeclarationWithTransform]?: ValueKeyframesDefinition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type StyleTransitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type StyleTransitions = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [K in keyof CSSStyleDeclarationWithTransform]?: Transition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type Subscriber

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type Subscriber<T> = (v: T) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type SVGAttributesAsMotionValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type SVGAttributesAsMotionValues<T> = MakeMotion<SVGAttributesWithoutMotionProps<T>>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Blanket-accept any SVG attribute as a MotionValue

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type SVGKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type SVGKeyframesDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  [K in keyof SVGAttributes]?: ValueKeyframesDefinition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type SVGPathKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type SVGPathKeyframesDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [K in keyof SVGPathProperties]?: ValueKeyframesDefinition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type SVGPathTransitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type SVGPathTransitions = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      [K in keyof SVGPathProperties]: Transition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type SVGTransitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type SVGTransitions = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [K in keyof SVGAttributes]: Transition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type SwitchLayoutGroupContext

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type SwitchLayoutGroupContext = SwitchLayoutGroup & InitialPromotionConfig;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type Target

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type Target = MakeCustomValueType<TargetProperties>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type TargetAndTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type TargetAndTransition = TargetWithKeyframes & {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transition?: Transition$1;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transitionEnd?: Target;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            };
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • An object that specifies values to animate to. Each value may be set either as a single value, or an array of values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              It may also option contain these properties:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              - transition: Specifies transitions for all or individual values. - transitionEnd: Specifies values to set when the animation finishes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              const target = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              x: "0%",
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              opacity: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              transition: { duration: 1 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              transitionEnd: { display: "none" }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type TransformPoint

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type TransformPoint = (point: Point) => Point;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type Transition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type Transition$1 =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | (Orchestration & Repeat & TransitionDefinition)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | (Orchestration & Repeat & TransitionMap);
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Transition props

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type UnresolvedValueKeyframe

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type UnresolvedValueKeyframe = ValueKeyframe | null;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ValueKeyframe

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ValueKeyframe = string | number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ValueKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ValueKeyframesDefinition =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | ValueKeyframe
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | ValueKeyframe[]
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | UnresolvedValueKeyframe[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ValueSequence

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ValueSequence = AbsoluteKeyframe[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type ValueTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type ValueTarget = SingleTarget | KeyframesTarget;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type ValueType

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type ValueType = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      test: (v: any) => boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      parse: (v: any) => any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      transform?: Transformer;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      createTransformer?: (template: string) => Transformer;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      default?: any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      getAnimatableNone?: (v: any) => any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type VariableKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type VariableKeyframesDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [key: `--${string}`]: ValueKeyframesDefinition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type VariableTransitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type VariableTransitions = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          [key: `--${string}`]: Transition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type Variant

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type Variant = TargetAndTransition | TargetResolver;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type VariantLabels

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type VariantLabels = string | string[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Either a string, or array of strings, that reference variants defined via the variants prop.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type Variants

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type Variants = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [key: string]: Variant;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            };
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Namespaces

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            namespace global

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            namespace global {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface Window

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface Window {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property ScrollTimeline

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                ScrollTimeline: ScrollTimeline;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  interface Window

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  interface Window {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property MotionCancelOptimisedAnimation

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    MotionCancelOptimisedAnimation?: (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    elementId?: string,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    valueName?: string,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    frame?: Batcher,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    canResume?: boolean
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    ) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property MotionCheckAppearSync

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      MotionCheckAppearSync?: (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      visualElement: WithAppearProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      valueName: string,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      value: MotionValue
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ) => VoidFunction | void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property MotionHandoffAnimation

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        MotionHandoffAnimation?: HandoffFunction;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property MotionHandoffIsComplete

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          MotionHandoffIsComplete?: (elementId: string) => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property MotionHandoffMarkAsComplete

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            MotionHandoffMarkAsComplete?: (elementId: string) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property MotionHasOptimisedAnimation

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              MotionHasOptimisedAnimation?: (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              elementId?: string,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              valueName?: string
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              ) => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property MotionIsMounted

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                MotionIsMounted?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  namespace Reorder

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  namespace Reorder {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    function Group

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Group: <V>(props: any) => react_jsx_runtime.JSX.Element;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      function Item

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Item: <V>(props: any) => react_jsx_runtime.JSX.Element;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Package Files (1)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Dependencies (3)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Dev Dependencies (2)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Peer Dependencies (3)

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